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Tainted - The Original Game Served With A Twist Of Evil
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<blockquote data-quote="nedjer" data-source="post: 5720913" data-attributes="member: 83796"><p>Tainted offers classic RPG gameplay. The game is not designed to be a doom-laden or blood-drenched horror RPG. Instead, our 'twist of evil' is all about high stakes, suspense, misfortune, changes of pace, gritty encounters and tough challenges.</p><p></p><p></p><p><u>OGL</u></p><p></p><ul> <li data-xf-list-type="ul">Tainted uses OGL/ SRD content and original content to re-visit the Old School or classic gameplay found in early versions of familiar tabletop RPGs.</li> <li data-xf-list-type="ul">The game draws on favorite monsters, classes and options from many OGL sources and adapts them to fit Old School play.</li> <li data-xf-list-type="ul">We've taken great care to comply fully with OGL requirements. So much so that the project has been digitally archived throughout to maintain a very clear record of all OGL contributions.</li> </ul><p><u>Compatibility</u></p><p></p><ul> <li data-xf-list-type="ul">There are no new-fangled combat mechanics or out-of-kilter spells and magic items. Tainted is highly compatible with the Original Game and the Scroll of Wonder.</li> <li data-xf-list-type="ul">The options added in Tainted can all be switched-on or -off very rapidly.</li> <li data-xf-list-type="ul">New content included in Tainted is consistent with the ‘look and feel’ of the Original Game and very easy to drop into any fantasy RPG.</li> </ul><p><u>Taint</u></p><p></p><ul> <li data-xf-list-type="ul">Players can choose whether to battle evil, to struggle on the border between good and evil, or to embrace the essence of evil known as Taint.</li> <li data-xf-list-type="ul">Taint doesn’t drive characters completely insane or leave them horribly disfigured. Well, not at first.</li> <li data-xf-list-type="ul">Taint may involve characters in moments of madness, but this is about the option of playing as anti-heroes rather than a free-for-all.</li> </ul><p><u>Streamlining</u></p><p></p><ul> <li data-xf-list-type="ul">There’s a single attack chart for all characters. (Ascending or Descending AC)</li> <li data-xf-list-type="ul">Everyone gets levels at the same XP totals.</li> <li data-xf-list-type="ul">Gaps in the range of monsters available at certain levels have been plugged to provide more single opponent encounters.</li> </ul><p><u>Characters</u></p><p></p><ul> <li data-xf-list-type="ul">Character generation aims to give a character a touch of the heroic without creating instant superheroes.</li> <li data-xf-list-type="ul">Classes which may have seemed a bit tired have the option of a few extra tricks at the expense of losing XP bonuses.</li> <li data-xf-list-type="ul">Characters start with a wide choice of races and there are no racial caps on levels - unless you want them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></li> </ul><p>Further details to follow, including a selection of sample content.</p></blockquote><p></p>
[QUOTE="nedjer, post: 5720913, member: 83796"] Tainted offers classic RPG gameplay. The game is not designed to be a doom-laden or blood-drenched horror RPG. Instead, our 'twist of evil' is all about high stakes, suspense, misfortune, changes of pace, gritty encounters and tough challenges. [U]OGL[/U] [LIST] [*]Tainted uses OGL/ SRD content and original content to re-visit the Old School or classic gameplay found in early versions of familiar tabletop RPGs. [*]The game draws on favorite monsters, classes and options from many OGL sources and adapts them to fit Old School play. [*]We've taken great care to comply fully with OGL requirements. So much so that the project has been digitally archived throughout to maintain a very clear record of all OGL contributions. [/LIST] [U]Compatibility[/U] [LIST] [*]There are no new-fangled combat mechanics or out-of-kilter spells and magic items. Tainted is highly compatible with the Original Game and the Scroll of Wonder. [*]The options added in Tainted can all be switched-on or -off very rapidly. [*]New content included in Tainted is consistent with the ‘look and feel’ of the Original Game and very easy to drop into any fantasy RPG. [/LIST] [U]Taint[/U] [LIST] [*]Players can choose whether to battle evil, to struggle on the border between good and evil, or to embrace the essence of evil known as Taint. [*]Taint doesn’t drive characters completely insane or leave them horribly disfigured. Well, not at first. [*]Taint may involve characters in moments of madness, but this is about the option of playing as anti-heroes rather than a free-for-all. [/LIST] [U]Streamlining[/U] [LIST] [*]There’s a single attack chart for all characters. (Ascending or Descending AC) [*]Everyone gets levels at the same XP totals. [*]Gaps in the range of monsters available at certain levels have been plugged to provide more single opponent encounters. [/LIST] [U]Characters[/U] [LIST] [*]Character generation aims to give a character a touch of the heroic without creating instant superheroes. [*]Classes which may have seemed a bit tired have the option of a few extra tricks at the expense of losing XP bonuses. [*]Characters start with a wide choice of races and there are no racial caps on levels - unless you want them :) [/LIST] Further details to follow, including a selection of sample content. [/QUOTE]
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