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Tainted Troves: A Collection of Cursed Items
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<blockquote data-quote="Crothian" data-source="post: 2287810" data-attributes="member: 232"><p><strong>Tainted Troves Collection of Cursed Items</strong></p><p></p><p>[imager]http://www.rpgnow.com/products/product_4668.jpg[/imager]</p><p></p><p> Cursed items are a staple of the D&D game. It does seem though that they just not as well used these days as in earlier editions. It has been a while since I have seen accursed item in a treasure chest or part of a dragons hoard in a module. And frankly the few cursed items in the Dungeon Master’s Guide are not all that interesting. They are also separate from the other magical items when they used to be part of the same tables. Now it seems like they are out of sight and out of mind. Well, Tainted Troves comes to the rescue with a whole lot of new, interesting, and most importantly creative cursed items. </p><p></p><p> Tainted Troves: Collection of Cursed Items is a new PDF by Silverthorne Games. They are best known for the Book of Templates and Evernor setting. This forty three page PDF is black and white except for the covers. The Layout is really nice and simple to read. The art is good as well. The book is book marked but it would have been nice for all the items to be book marked instead of just the individual sections. The PDF does have some page borders but they are not that bad when the book is printed. </p><p></p><p> Cursed items are the ultimate lesson for players and characters. Just the introduction of a one every now and again will keep players paranoid. But there is a balance to be reached for it is easy to introduce too many cursed items and destroy the fun for the players. The book does a nice job of introducing cursed items. One great section talks about if the curse is not actually a blessing and the idea that clever players can find a use for anything. It also discussions how to deal with the cursed items, some can be destroyed, some need to be fixed, others are just hopeless and will never be altered. </p><p></p><p> There is a wide variety of cursed items here. They have cursed armors and weapons, as well as cursed potions and scroll and everything else one would want. Each cursed item is nicely described and organized. Each has a name, power level, description, what the item detects and will be identified as, the magical aura the item projects, the effect of the magical item, how the item can be nullified, and the creation rules for the item. The book surpassed the DMG in detail and useful information on the cursed items. </p><p></p><p> There are even some cursed artifacts and places in the book as well. They do a nice job of covering all the bases as far as cursed items are concerned. The places are more ideas then fully developed places,. It is enough to allow a DM to get the creative juices flowing and really allow their own creative juices to flow. </p><p></p><p> The book is filled with some of the best cursed items I have seen for the game. It easily has such a variety that most DMs should be able to find almost the perfect item to mess with the players. But it does not have to end there many of the items can actually be the start of some interesting plot points in the game. The book is filled with interest ideas and of course the cursed items.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2287810, member: 232"] [b]Tainted Troves Collection of Cursed Items[/b] [imager]http://www.rpgnow.com/products/product_4668.jpg[/imager] Cursed items are a staple of the D&D game. It does seem though that they just not as well used these days as in earlier editions. It has been a while since I have seen accursed item in a treasure chest or part of a dragons hoard in a module. And frankly the few cursed items in the Dungeon Master’s Guide are not all that interesting. They are also separate from the other magical items when they used to be part of the same tables. Now it seems like they are out of sight and out of mind. Well, Tainted Troves comes to the rescue with a whole lot of new, interesting, and most importantly creative cursed items. Tainted Troves: Collection of Cursed Items is a new PDF by Silverthorne Games. They are best known for the Book of Templates and Evernor setting. This forty three page PDF is black and white except for the covers. The Layout is really nice and simple to read. The art is good as well. The book is book marked but it would have been nice for all the items to be book marked instead of just the individual sections. The PDF does have some page borders but they are not that bad when the book is printed. Cursed items are the ultimate lesson for players and characters. Just the introduction of a one every now and again will keep players paranoid. But there is a balance to be reached for it is easy to introduce too many cursed items and destroy the fun for the players. The book does a nice job of introducing cursed items. One great section talks about if the curse is not actually a blessing and the idea that clever players can find a use for anything. It also discussions how to deal with the cursed items, some can be destroyed, some need to be fixed, others are just hopeless and will never be altered. There is a wide variety of cursed items here. They have cursed armors and weapons, as well as cursed potions and scroll and everything else one would want. Each cursed item is nicely described and organized. Each has a name, power level, description, what the item detects and will be identified as, the magical aura the item projects, the effect of the magical item, how the item can be nullified, and the creation rules for the item. The book surpassed the DMG in detail and useful information on the cursed items. There are even some cursed artifacts and places in the book as well. They do a nice job of covering all the bases as far as cursed items are concerned. The places are more ideas then fully developed places,. It is enough to allow a DM to get the creative juices flowing and really allow their own creative juices to flow. The book is filled with some of the best cursed items I have seen for the game. It easily has such a variety that most DMs should be able to find almost the perfect item to mess with the players. But it does not have to end there many of the items can actually be the start of some interesting plot points in the game. The book is filled with interest ideas and of course the cursed items. [/QUOTE]
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