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Take 20 on Open Lock?
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<blockquote data-quote="bret" data-source="post: 920729" data-attributes="member: 713"><p>The other point of view is that you can't complete a search in 6 seconds. In order to completely search something takes much longer.</p><p></p><p>I have searched for things where I didn't know exactly where they were, just knew they were in a rather large area. I think a number of people probably have, if they just think about it. An example of this would be an Easter Egg hunt.</p><p>If you don't find something in an area, you move on for the moment. If you still aren't finding anything, you come back and search more carefully. You start by looking in the areas with the best hiding spots, but that doesn't mean you ignore the other areas completely.</p><p></p><p>I really think that the rules are correct in allowing you to retry search checks. The Take 20 rule is just a way for the GM to speed up the game.</p></blockquote><p></p>
[QUOTE="bret, post: 920729, member: 713"] The other point of view is that you can't complete a search in 6 seconds. In order to completely search something takes much longer. I have searched for things where I didn't know exactly where they were, just knew they were in a rather large area. I think a number of people probably have, if they just think about it. An example of this would be an Easter Egg hunt. If you don't find something in an area, you move on for the moment. If you still aren't finding anything, you come back and search more carefully. You start by looking in the areas with the best hiding spots, but that doesn't mean you ignore the other areas completely. I really think that the rules are correct in allowing you to retry search checks. The Take 20 rule is just a way for the GM to speed up the game. [/QUOTE]
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