Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Take A Closer Look At The 2024 Dungeon Master’s Guide
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8999460" data-attributes="member: 93670"><p>Listen to what Brennen Lee Mulligan is saying <a href="https://youtu.be/LmZSWKPXhZ4?t=915" target="_blank">here</a>. Here's a quick & likely only partial transcript skipping a lot of like/um/etc "<strong>Lets just acknowledge that there's nothing you can do if the players don't care. </strong> At the end of the day I don't care how good of a GM you are, the players are the driving energy of the game. I truely feel that the weird thing about all of these tabletops as a GM is weirdly you're a one person greek chorus. "You're the supporting cast. The story has to follow what's happening out there. The weird analogy I always find is like when you're baking you'll find out what you didn't put into the mix in the oven. You find out way too late to toss it in.... I feel that way all the time when people make characters & they'll be like '<em>It's not clicking for me, there's something that happened this session that wasn't fun for me</em>' It has nothing to do with this session... You made a character with no connection to the world they are fun... Or you made a character who has no history.. I don't think you need all the backstory in the world... What backstory is there to do is give you trajectory, where you are coming from informs where you are going & it's the going that's essential. People will be 'I don't need a backstory' cool where's your momentum coming from, how are you moving? Cause if you start with someone who's like 'what's up?! '<em>I have a class & spells & magical gear literally no desires & no attachments'</em>.. buddy that's enlightenment I don't know what to tell you. You're actually done you win, you beat the game. You have no attachments & no desires? You have no goals? No enemies or friends? " </p><p></p><p>He <a href="https://youtu.be/LmZSWKPXhZ4?t=1012" target="_blank">continues</a> from there but immediately before all of that is a bit from Matt Mercer talking about how he sends out questions & such to his players to back door in some backstory & such that he can use, but that was what led into Bleem got started talking about how you can't do anything as a GM if the players don't care. They can not care by not bothering to put much (if any) thought into their answers & obviously won't remember the answers <a href="https://www.youtube.com/watch?v=ZknKIWDA1XU" target="_blank">when they come up</a>. They can not care by immediately forgetting those answers only to decide to go back tabula rasa without talking to the GM (or anyone else) on the side.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8999460, member: 93670"] Listen to what Brennen Lee Mulligan is saying [URL='https://youtu.be/LmZSWKPXhZ4?t=915']here[/URL]. Here's a quick & likely only partial transcript skipping a lot of like/um/etc "[B]Lets just acknowledge that there's nothing you can do if the players don't care. [/B] At the end of the day I don't care how good of a GM you are, the players are the driving energy of the game. I truely feel that the weird thing about all of these tabletops as a GM is weirdly you're a one person greek chorus. "You're the supporting cast. The story has to follow what's happening out there. The weird analogy I always find is like when you're baking you'll find out what you didn't put into the mix in the oven. You find out way too late to toss it in.... I feel that way all the time when people make characters & they'll be like '[I]It's not clicking for me, there's something that happened this session that wasn't fun for me[/I]' It has nothing to do with this session... You made a character with no connection to the world they are fun... Or you made a character who has no history.. I don't think you need all the backstory in the world... What backstory is there to do is give you trajectory, where you are coming from informs where you are going & it's the going that's essential. People will be 'I don't need a backstory' cool where's your momentum coming from, how are you moving? Cause if you start with someone who's like 'what's up?! '[I]I have a class & spells & magical gear literally no desires & no attachments'[/I].. buddy that's enlightenment I don't know what to tell you. You're actually done you win, you beat the game. You have no attachments & no desires? You have no goals? No enemies or friends? " He [URL='https://youtu.be/LmZSWKPXhZ4?t=1012']continues[/URL] from there but immediately before all of that is a bit from Matt Mercer talking about how he sends out questions & such to his players to back door in some backstory & such that he can use, but that was what led into Bleem got started talking about how you can't do anything as a GM if the players don't care. They can not care by not bothering to put much (if any) thought into their answers & obviously won't remember the answers [URL='https://www.youtube.com/watch?v=ZknKIWDA1XU']when they come up[/URL]. They can not care by immediately forgetting those answers only to decide to go back tabula rasa without talking to the GM (or anyone else) on the side. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Take A Closer Look At The 2024 Dungeon Master’s Guide
Top