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Take A Look At Pathfinder 2's Revamped Magic System!
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<blockquote data-quote="Adso" data-source="post: 7742917" data-attributes="member: 6706"><p>Hmmm. In nearly every interview I've had on P2 I've talked about my experiences working on 3.x, 4e, Star War Saga Edition, Pathfinder, and Shadow of the Demon Lord. I've also talked about my experiences playing AD&D (both editions) and 5e. I play in a reasonably regular 5e game (War cleric...he kicks some serious ass, thank you very much), and the fact that some of my favorite designers and good friends worked on that edition and I think they did a great job. </p><p></p><p>I'm also very inspired by other games that I play. Lately, I've been very inspired by the games that come out of Studio Tomahawk in France. They are historical miniatures games, but some of the best designs are coming from miniature wargame studios. You are right. Inspiration is interaction. I'm often inspired by movies, TV shows, books (both fiction and non-fiction) and talks with good friends. I jump on any chance I can get to talk with Robert Schwalb and James Lowder. I feel smarter after a conversation with those folks. </p><p></p><p>And I'm just a piece of that puzzle. One of the great things about Paizo is that we all see things from different points of view and backgrounds. Some of us love Magic: the Gathering, Pokemon Go, Indy RPGs, Cosplay, Dr. Who, various anime, and other things that I respect, but just can't get into. And we try to synthesize those views to make great games. We are all a bundle of influences, not mad scientists brewing up something from nothing. </p><p></p><p>Don't confuse some aspects of marketing speech as the actual territory. We are proud of what we are doing. We all stand on the shoulders of various giants that we enjoy. We each love being the shoulders other will stand on to push forward their own inspiration and design.</p></blockquote><p></p>
[QUOTE="Adso, post: 7742917, member: 6706"] Hmmm. In nearly every interview I've had on P2 I've talked about my experiences working on 3.x, 4e, Star War Saga Edition, Pathfinder, and Shadow of the Demon Lord. I've also talked about my experiences playing AD&D (both editions) and 5e. I play in a reasonably regular 5e game (War cleric...he kicks some serious ass, thank you very much), and the fact that some of my favorite designers and good friends worked on that edition and I think they did a great job. I'm also very inspired by other games that I play. Lately, I've been very inspired by the games that come out of Studio Tomahawk in France. They are historical miniatures games, but some of the best designs are coming from miniature wargame studios. You are right. Inspiration is interaction. I'm often inspired by movies, TV shows, books (both fiction and non-fiction) and talks with good friends. I jump on any chance I can get to talk with Robert Schwalb and James Lowder. I feel smarter after a conversation with those folks. And I'm just a piece of that puzzle. One of the great things about Paizo is that we all see things from different points of view and backgrounds. Some of us love Magic: the Gathering, Pokemon Go, Indy RPGs, Cosplay, Dr. Who, various anime, and other things that I respect, but just can't get into. And we try to synthesize those views to make great games. We are all a bundle of influences, not mad scientists brewing up something from nothing. Don't confuse some aspects of marketing speech as the actual territory. We are proud of what we are doing. We all stand on the shoulders of various giants that we enjoy. We each love being the shoulders other will stand on to push forward their own inspiration and design. [/QUOTE]
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