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"TAKE THAT YOU FIEND!!!" or Simplification of Attack Spells
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<blockquote data-quote="Arkhandus" data-source="post: 3548824" data-attributes="member: 13966"><p>Yeah, sure, and to go along with the spell simplification, we can eliminate all different types of weapons, armor, and shields into just 2 weapons (melee and ranged), 2 armors (light and heavy), and 1 shield. And eliminate skills, they're too complicated, just use ability checks. We don't need feats either, really. Classes are of course completely unnecessary too. And only 1 kind of AC. Really, all you need is AC, attack bonus, damage, HP, and the six ability scores. Yeah, let's do away with everything. That'll make it better.</p><p></p><p>/sarcasm off</p><p></p><p>Sorry, but if you wanna play something like Mutans & Masterminds, or HERO, or whatever, then play that. Don't try forcing D&D's square peg into that round hole. Most of us wouldn't like it that way anyhow. It'd also just get really boring after a while once you remove all capacity for customization and different characters. Just using different 'flavor' for each character won't be fun after a while when its the 75th PC you've played with the exact same set of super-simple super-dull abilities.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3548824, member: 13966"] Yeah, sure, and to go along with the spell simplification, we can eliminate all different types of weapons, armor, and shields into just 2 weapons (melee and ranged), 2 armors (light and heavy), and 1 shield. And eliminate skills, they're too complicated, just use ability checks. We don't need feats either, really. Classes are of course completely unnecessary too. And only 1 kind of AC. Really, all you need is AC, attack bonus, damage, HP, and the six ability scores. Yeah, let's do away with everything. That'll make it better. /sarcasm off Sorry, but if you wanna play something like Mutans & Masterminds, or HERO, or whatever, then play that. Don't try forcing D&D's square peg into that round hole. Most of us wouldn't like it that way anyhow. It'd also just get really boring after a while once you remove all capacity for customization and different characters. Just using different 'flavor' for each character won't be fun after a while when its the 75th PC you've played with the exact same set of super-simple super-dull abilities. [/QUOTE]
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"TAKE THAT YOU FIEND!!!" or Simplification of Attack Spells
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