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Take the Narrative Wounding Challenge.
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 5708454"><p>Sure, but the key word here is magic. No one has a problem with magical intervention making someone 100% in a few seconds. There is a believable explanation for why that has happened. So he can go from having a serious wound to being fine because of magic. But to heal naturally it takes more time. </p><p> </p><p></p><p> </p><p>The problem here is two-fold. If the healing surge is magical in nature; you get around the narrative problem, but suddenly the nature of the world is much different (characters all have this wierd innate magical healing power). If the healing surge is mundane (which is my take on most healing surges in 4E) then the character goes from having a serious wound to being instantly better because his leader said some reasurring words and he dug deep. This isn't a problem if your narrative is pretty abstract. But if you are like me and like to describe what the 15 points of damage means in terms of the PC getting cut it creates problems.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 5708454"] Sure, but the key word here is magic. No one has a problem with magical intervention making someone 100% in a few seconds. There is a believable explanation for why that has happened. So he can go from having a serious wound to being fine because of magic. But to heal naturally it takes more time. The problem here is two-fold. If the healing surge is magical in nature; you get around the narrative problem, but suddenly the nature of the world is much different (characters all have this wierd innate magical healing power). If the healing surge is mundane (which is my take on most healing surges in 4E) then the character goes from having a serious wound to being instantly better because his leader said some reasurring words and he dug deep. This isn't a problem if your narrative is pretty abstract. But if you are like me and like to describe what the 15 points of damage means in terms of the PC getting cut it creates problems. [/QUOTE]
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