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<blockquote data-quote="BryonD" data-source="post: 5712869" data-attributes="member: 957"><p>I completely accepted your issues.</p><p></p><p>I want MY game to feel like the story and the FUN comes from that. I'm not in any way suggesting that you find fun in the same things I do.</p><p></p><p>But I have characters die in my games all the time. And the "pacing issues" which do exist do not detract from the fun. The narrative break-down of surges however is simply WRONG for the experience I am seeking. </p><p></p><p>You seek your experience and I'll seek mine. But, please, don't try to make a major change to something hat does produce mine and then try to claim it is the same thing.</p><p></p><p>How can a fighter surge "off-screen" in the middle of combat?</p><p>And that isn't even really the problem. </p><p>Even off-screen I require a narrative connection between the "being in need of medical care" state and the "has received medical care" state.</p><p></p><p>The fact that the TV shows do not ask you to sit through stretches of recover is irrelevant. If a character on a TV show was shot out in the woods and curled up to sleep under a tree at the end of one episode and woke up the next morning, at the start of the next episode, fully recovered, that would be stupid. The fact that it was "off-screen" has nothing whatsoever to do with the problem. </p><p></p><p>Game healing CAN be the same. But 4E healing isn't.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5712869, member: 957"] I completely accepted your issues. I want MY game to feel like the story and the FUN comes from that. I'm not in any way suggesting that you find fun in the same things I do. But I have characters die in my games all the time. And the "pacing issues" which do exist do not detract from the fun. The narrative break-down of surges however is simply WRONG for the experience I am seeking. You seek your experience and I'll seek mine. But, please, don't try to make a major change to something hat does produce mine and then try to claim it is the same thing. How can a fighter surge "off-screen" in the middle of combat? And that isn't even really the problem. Even off-screen I require a narrative connection between the "being in need of medical care" state and the "has received medical care" state. The fact that the TV shows do not ask you to sit through stretches of recover is irrelevant. If a character on a TV show was shot out in the woods and curled up to sleep under a tree at the end of one episode and woke up the next morning, at the start of the next episode, fully recovered, that would be stupid. The fact that it was "off-screen" has nothing whatsoever to do with the problem. Game healing CAN be the same. But 4E healing isn't. [/QUOTE]
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