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Take the Narrative Wounding Challenge.
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<blockquote data-quote="Hussar" data-source="post: 5713653" data-attributes="member: 22779"><p>I'd strongly quibble with your idea of "several". As I said, there's been EXACTLY ONE actual attempt to answer the original situation.</p><p></p><p>The thing is, 20 points of damage is equally easy to describe in 4e. How is that any different? Your "working hp" might be the same, but you're down two healing surges, meaning that you are actually functioning at a reduced capacity.</p><p></p><p>Since neither system actually includes any mechanical effects for the loss of hp before you go into negatives, any narrative you come up with, so long as its acceptable to the table, is identical.</p><p></p><p>This is where I disagree with Aberzanzorax. I think that the whole "narrative serious wound" thing is a very small corner case that people are blowing way out of proportion. This thread has pretty clearly shown that in most cases, the narration in both editions is identical. The only time it becomes different is when you have the following three elements:</p><p></p><p>1. A character is knocked into negative hp's and not killed.</p><p>2. The party has no magical healing.</p><p>3. The wound is described in specific detail.</p><p></p><p>If any of the above is not true, then there is no difference between how HP's work.</p><p></p><p>Funnily enough, if you go back a few pages, I posted a video clip from The Princess Bride where Wesley and Inigo Montoya have their (in geek circles anyway) famous duel. Under your concept of HP's, you cannot actually narrate that fight. Since there was no actual physical wounding through that whole fight, why did Inigo lose?</p><p></p><p>Additionally, if you step back from the idea that "HP loss=physical effects", you actually gain a great deal of narrative space. After all, my 4e Warlock has virtually no effects which deal physical damage. Almost all of them are psychic or fear. But, I can describe my warlock as scaring someone to death through HP loss. If HP=Physical Wounds, you cannot do that.</p><p></p><p>So, we've lost a very small corner case of narration (Serious Wounds) and gained a whole host of possible narrative elements. I'd say that's a tick in the win column personally.</p><p></p><p>/edit to add - BTW, since I know he'd correct you too, it's Bryon, not Byron. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 5713653, member: 22779"] I'd strongly quibble with your idea of "several". As I said, there's been EXACTLY ONE actual attempt to answer the original situation. The thing is, 20 points of damage is equally easy to describe in 4e. How is that any different? Your "working hp" might be the same, but you're down two healing surges, meaning that you are actually functioning at a reduced capacity. Since neither system actually includes any mechanical effects for the loss of hp before you go into negatives, any narrative you come up with, so long as its acceptable to the table, is identical. This is where I disagree with Aberzanzorax. I think that the whole "narrative serious wound" thing is a very small corner case that people are blowing way out of proportion. This thread has pretty clearly shown that in most cases, the narration in both editions is identical. The only time it becomes different is when you have the following three elements: 1. A character is knocked into negative hp's and not killed. 2. The party has no magical healing. 3. The wound is described in specific detail. If any of the above is not true, then there is no difference between how HP's work. Funnily enough, if you go back a few pages, I posted a video clip from The Princess Bride where Wesley and Inigo Montoya have their (in geek circles anyway) famous duel. Under your concept of HP's, you cannot actually narrate that fight. Since there was no actual physical wounding through that whole fight, why did Inigo lose? Additionally, if you step back from the idea that "HP loss=physical effects", you actually gain a great deal of narrative space. After all, my 4e Warlock has virtually no effects which deal physical damage. Almost all of them are psychic or fear. But, I can describe my warlock as scaring someone to death through HP loss. If HP=Physical Wounds, you cannot do that. So, we've lost a very small corner case of narration (Serious Wounds) and gained a whole host of possible narrative elements. I'd say that's a tick in the win column personally. /edit to add - BTW, since I know he'd correct you too, it's Bryon, not Byron. :D [/QUOTE]
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