Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Taken Prisoner
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alaxk Knight of Galt" data-source="post: 5518662" data-attributes="member: 4129"><p>If they pulled what? The In Medias Res story outline? A ground-hog day massacre? Capturing a single PC as a plot point? Why would you excuse yourself from the game?</p><p></p><p>I'll assume you are talking about the In Medias Res (as I already stated that I mishandled the two examples I gave). Surely you exaggerate in saying that you'd walk out on any game where the GM presented an unorthodox adventure structure. Non-linear story telling is a common technique used in literature and In Medias Res is older then dirt (see the Illiad).</p><p></p><p>Plus, only the slightest assumptions made. Namely that the PCs will accept the plot hook (and a skilled GM could work around that one) and, at some point, some subset of the PCs will be captured. Surely it would take more then that to cause you to walk out of a game. The players have been warned in advance that a capture will be coming as part of the plot and an air of mystery is about the PCs not present in the cell in the first encounter.</p><p></p><p>Now, for those two assumptions, you can set up a pretty grand story. The PCs who have been captured get to see a lot of things while in captivety. The players get a snap-shot of information, not enough to complete the full picture but enough to be intrigued. They get to guess at what each clue means long before the entire picture becomes clear.</p></blockquote><p></p>
[QUOTE="Alaxk Knight of Galt, post: 5518662, member: 4129"] If they pulled what? The In Medias Res story outline? A ground-hog day massacre? Capturing a single PC as a plot point? Why would you excuse yourself from the game? I'll assume you are talking about the In Medias Res (as I already stated that I mishandled the two examples I gave). Surely you exaggerate in saying that you'd walk out on any game where the GM presented an unorthodox adventure structure. Non-linear story telling is a common technique used in literature and In Medias Res is older then dirt (see the Illiad). Plus, only the slightest assumptions made. Namely that the PCs will accept the plot hook (and a skilled GM could work around that one) and, at some point, some subset of the PCs will be captured. Surely it would take more then that to cause you to walk out of a game. The players have been warned in advance that a capture will be coming as part of the plot and an air of mystery is about the PCs not present in the cell in the first encounter. Now, for those two assumptions, you can set up a pretty grand story. The PCs who have been captured get to see a lot of things while in captivety. The players get a snap-shot of information, not enough to complete the full picture but enough to be intrigued. They get to guess at what each clue means long before the entire picture becomes clear. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Taken Prisoner
Top