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General Tabletop Discussion
*Pathfinder & Starfinder
taking 10 - exactly what skills and skill uses are covered?
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<blockquote data-quote="irdeggman" data-source="post: 3545659" data-attributes="member: 16285"><p>Now I believe that Mistwell and I agree on hiding in place (aka camoflage) ahead of time. I know that Hyp and I do - but the rules (and FAQ) don't actually support taking 20 on it since the check isn't supposed to be made until someone is looking for you (or may spot you).</p><p></p><p>There are some teamwork benefits from the PHB II "Cunning Ambush and Cunning Ambush, Improved" That focus on hiding ahead of time.</p><p></p><p>But really there is no penalty for failure on a hide check - it either works or it doesn't. It is not like climb where you can actually "fall" and take damage because of it or UMD (and all of the things that could happen if you fail poorly).</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3545659, member: 16285"] Now I believe that Mistwell and I agree on hiding in place (aka camoflage) ahead of time. I know that Hyp and I do - but the rules (and FAQ) don't actually support taking 20 on it since the check isn't supposed to be made until someone is looking for you (or may spot you). There are some teamwork benefits from the PHB II "Cunning Ambush and Cunning Ambush, Improved" That focus on hiding ahead of time. But really there is no penalty for failure on a hide check - it either works or it doesn't. It is not like climb where you can actually "fall" and take damage because of it or UMD (and all of the things that could happen if you fail poorly). [/QUOTE]
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taking 10 - exactly what skills and skill uses are covered?
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