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Taking 10 With Survival
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<blockquote data-quote="Jacob Marley" data-source="post: 5885282" data-attributes="member: 89537"><p>Because everybody can't. </p><p> </p><p>You are not looking at this in the full context of what is occuring. First, the character needs a Wisdom score of 10. Using the 4d6 drop the lowest method means that ~ 17.5% of the time a roll will result in a 9 or less; using 3d3 and the chances the roll results in a 9 increases to ~ 37.5%. Assuming characters value their ability scores equally (or ability scores are rolled in order), then we can safely state that somewhere between 17.5% and 37.5% of all characters will have a 9 or less in Wisdom and thus be unable to "take 10" and succeed on a Survival check without having any skill ranks in Survival. </p><p> </p><p>Second, conditions need to be right to forage for food and water. We can easily state that foraging during the winter is unfavorable just as foraging in a desert is; or if a fire recently burned through the area; or if the local water table was contaminated by a Hezrou demon! All these situations increase the DC by 2. Assuming the 4d6 method used above ~ 64.5% of the rolls will result in a 13 or less and thus being unable to "take 10." With 3d6 ~ 83.8% of the population will be unable to "take 10" in unfavorable conditions.</p><p> </p><p>Everybody can succeed on a Survival check by "taking 10?" Not bloody likely.</p></blockquote><p></p>
[QUOTE="Jacob Marley, post: 5885282, member: 89537"] Because everybody can't. You are not looking at this in the full context of what is occuring. First, the character needs a Wisdom score of 10. Using the 4d6 drop the lowest method means that ~ 17.5% of the time a roll will result in a 9 or less; using 3d3 and the chances the roll results in a 9 increases to ~ 37.5%. Assuming characters value their ability scores equally (or ability scores are rolled in order), then we can safely state that somewhere between 17.5% and 37.5% of all characters will have a 9 or less in Wisdom and thus be unable to "take 10" and succeed on a Survival check without having any skill ranks in Survival. Second, conditions need to be right to forage for food and water. We can easily state that foraging during the winter is unfavorable just as foraging in a desert is; or if a fire recently burned through the area; or if the local water table was contaminated by a Hezrou demon! All these situations increase the DC by 2. Assuming the 4d6 method used above ~ 64.5% of the rolls will result in a 13 or less and thus being unable to "take 10." With 3d6 ~ 83.8% of the population will be unable to "take 10" in unfavorable conditions. Everybody can succeed on a Survival check by "taking 10?" Not bloody likely. [/QUOTE]
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Taking 10 With Survival
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