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<blockquote data-quote="DeanP" data-source="post: 7472767" data-attributes="member: 6681963"><p>A grove with two Feyward Trees (Tome of Beasts, Kobold Press CR 8) and four Vine Blights (MM, CR 1/2); commanded by a single Abominable Beauty (Tome of Beasts, Kobold Press CR 11). The nice thing about the Abominable Beauty is that her Blinding Gaze is a Cha save and her Deafening Voice a Con save; so your PCs should have a rock solid chance of resisting her powers. I think with barrages of flaying leaves from the trees, Vine Blights with their ensnaring vines and the Abominable Beauty at the center of it all, it should make for a memorable encounter. Calculating this out, its a deadly encounter for two characters of 14th and 15th, but if they easily handled 20 trolls, you could consider either adding more Vine Blights or a tree(s) you know better than I do for your players. I think, in terms of design, making the trees and Blights sufficiently spaced a part, and adding difficult terrain ( thick briars with long thorns that part for the beauty put impede the PCs) should make it challenging and hopefully memorable.</p></blockquote><p></p>
[QUOTE="DeanP, post: 7472767, member: 6681963"] A grove with two Feyward Trees (Tome of Beasts, Kobold Press CR 8) and four Vine Blights (MM, CR 1/2); commanded by a single Abominable Beauty (Tome of Beasts, Kobold Press CR 11). The nice thing about the Abominable Beauty is that her Blinding Gaze is a Cha save and her Deafening Voice a Con save; so your PCs should have a rock solid chance of resisting her powers. I think with barrages of flaying leaves from the trees, Vine Blights with their ensnaring vines and the Abominable Beauty at the center of it all, it should make for a memorable encounter. Calculating this out, its a deadly encounter for two characters of 14th and 15th, but if they easily handled 20 trolls, you could consider either adding more Vine Blights or a tree(s) you know better than I do for your players. I think, in terms of design, making the trees and Blights sufficiently spaced a part, and adding difficult terrain ( thick briars with long thorns that part for the beauty put impede the PCs) should make it challenging and hopefully memorable. [/QUOTE]
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