Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Taking suggestions for Dungeons of Doom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AdmundfortGeographer" data-source="post: 1555236" data-attributes="member: 4682"><p>Ideas for maps: go flip through the DMG's list of terrain and weather hazards. Yeah, I know you said these will be <strong><em>dungeon</em></strong> encounter maps.</p><p></p><p>But how about implementing a map with something that could be a fire hazard, per the Forest Fire trap on page 87? Or a flooded section of cave or dungeon that would bring in the rules on Bogs, or Quicksand? Or a cave that has an extended slope its entire length that would implement the rules on Slopes from the Hills Terrain section.</p><p></p><p>Certainly caves would have Dense Rubble fields, Rock Walls, Scree and Avalanche threats from the Mountain Terain section.</p><p></p><p>How about sensible lairs of particular monsters that would reside in a dungeon? A spot to sleep, a hunting perch (maybe at an ambush site), its stash of loot, its trash and byproducts. Maybe also do lairs where two or more creatures have taken up a mutually beneficial relationship.</p><p></p><p>How about ruins that have been "repurposed" by new residents. In this the ruins themselves have a story to tell. Maybe something that has been reused multiple times, and shows the signs of every occupant... some more subtly than others.</p><p></p><p></p><p>Regards,</p><p>Eric Anondson</p></blockquote><p></p>
[QUOTE="AdmundfortGeographer, post: 1555236, member: 4682"] Ideas for maps: go flip through the DMG's list of terrain and weather hazards. Yeah, I know you said these will be [b][i]dungeon[/i][/b][i][/i] encounter maps. But how about implementing a map with something that could be a fire hazard, per the Forest Fire trap on page 87? Or a flooded section of cave or dungeon that would bring in the rules on Bogs, or Quicksand? Or a cave that has an extended slope its entire length that would implement the rules on Slopes from the Hills Terrain section. Certainly caves would have Dense Rubble fields, Rock Walls, Scree and Avalanche threats from the Mountain Terain section. How about sensible lairs of particular monsters that would reside in a dungeon? A spot to sleep, a hunting perch (maybe at an ambush site), its stash of loot, its trash and byproducts. Maybe also do lairs where two or more creatures have taken up a mutually beneficial relationship. How about ruins that have been "repurposed" by new residents. In this the ruins themselves have a story to tell. Maybe something that has been reused multiple times, and shows the signs of every occupant... some more subtly than others. Regards, Eric Anondson [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Taking suggestions for Dungeons of Doom
Top