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*Dungeons & Dragons
Taking the "Dungeons" out of D&D
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<blockquote data-quote="robus" data-source="post: 8085346" data-attributes="member: 6801558"><p>While we’re talking about adventuring days, we should also remember that not every day in the game world is an adventuring day. Each day of travel is not an adventuring day for example. You can make some travel days adventuring days by putting a difficult obstacle in front of the PCs or you can move to alternative rest rules in order to limit the nova effect making a single encounter uninteresting.</p><p></p><p>And a day of courtly intrigue also doesn’t count as an adventuring day (unless it’s a rerun of the red wedding!) Talking to people will not tax resources to any similar amount.</p><p></p><p>So, when thinking of adventuring days, these are the days when the PCs take on the dungeon, the wizards tower, the enchanted caverns or whatever. It’s when the s**** hits the fan.</p></blockquote><p></p>
[QUOTE="robus, post: 8085346, member: 6801558"] While we’re talking about adventuring days, we should also remember that not every day in the game world is an adventuring day. Each day of travel is not an adventuring day for example. You can make some travel days adventuring days by putting a difficult obstacle in front of the PCs or you can move to alternative rest rules in order to limit the nova effect making a single encounter uninteresting. And a day of courtly intrigue also doesn’t count as an adventuring day (unless it’s a rerun of the red wedding!) Talking to people will not tax resources to any similar amount. So, when thinking of adventuring days, these are the days when the PCs take on the dungeon, the wizards tower, the enchanted caverns or whatever. It’s when the s**** hits the fan. [/QUOTE]
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Taking the "Dungeons" out of D&D
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