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General Tabletop Discussion
*Dungeons & Dragons
Taking the "Dungeons" out of D&D
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<blockquote data-quote="Ovinomancer" data-source="post: 8091267" data-attributes="member: 16814"><p>But, you still kinda are. I get what you're saying. You're saying that you can make things very fraught for PCs by, say, staying in the social pillar where hp don't matter and spells aren't going to be thrown so often that slots make a difference. Sure, but my point is that the space to do that is still constrained by the resources available to the PCs. They don't just fight in to see the King because they know they can't survive that, so the resource management game intrudes by constraining the available play space and making the social engagement binding (because the PCs can't thwart an outcome with violence or extreme resource expenditure a la spells). This is why I suggested looking at the same situation you had that was great and swapping in Tier IV characters to see if it changes any. The wants and desires of the PCs can remain unchanged, but the difference in the resource management arena will drastically alter available options.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8091267, member: 16814"] But, you still kinda are. I get what you're saying. You're saying that you can make things very fraught for PCs by, say, staying in the social pillar where hp don't matter and spells aren't going to be thrown so often that slots make a difference. Sure, but my point is that the space to do that is still constrained by the resources available to the PCs. They don't just fight in to see the King because they know they can't survive that, so the resource management game intrudes by constraining the available play space and making the social engagement binding (because the PCs can't thwart an outcome with violence or extreme resource expenditure a la spells). This is why I suggested looking at the same situation you had that was great and swapping in Tier IV characters to see if it changes any. The wants and desires of the PCs can remain unchanged, but the difference in the resource management arena will drastically alter available options. [/QUOTE]
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Taking the "Dungeons" out of D&D
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