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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Taking the OSE Initiate Feat
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<blockquote data-quote="amethal" data-source="post: 9839239" data-attributes="member: 22784"><p>The history of D&D editions is quite complicated. I don't really know where to start with this, because I'm not sure what you know already. Apologies if I'm telling you stuff you already know.</p><p></p><p>OSE is based on the original D&D game, more specifically the "Moldvay" Basic and Expert sets, usually referred to as the B/X version. That was a bit before my time - I started on the next version, the "Mentzer" Version which is referred to as the BECMI version.</p><p></p><p>OSRIC is based on the 1st Edition of the Advanced Dungeons and Dragons game. TSR supported both product lines at the same time - the Advanced game did not replace the original game, and both games continued to evolve independently.</p><p></p><p>As I think was fairly common at the time, I started with D&D (in my case, BECMI) then moved on to AD&D. AD&D was way more complicated, but it was usual to ignore rules you didn't like (I didn't know anybody who used the weapon vs armour modifiers, or the weapon speed rules) and also to not realise where AD&D had changed some rules - for instance, I'm pretty sure we carried on using D&D initiative as we hadn't noticed it was done a bit differently in AD&D.</p><p></p><p>It was also very common for each DM to have their own house rules, and for players to be a bit vague as to what were the actual rules of the game as opposed to the way the DM liked to run things. In our case we hardly ever used the monster reaction rolls - we were children, we wanted to fight monsters, not negotiate with them - which is not the way you were supposed to play the game.</p><p></p><p>So whilst there are differences between the two games you can easily mix and match the rules (deliberately, or accidentally) and there should be no problem running adventures written for one system using the other. However, it might be easier just to pick the system you prefer and stick with it. Otherwise you might get as confused as we did, back in the day.</p></blockquote><p></p>
[QUOTE="amethal, post: 9839239, member: 22784"] The history of D&D editions is quite complicated. I don't really know where to start with this, because I'm not sure what you know already. Apologies if I'm telling you stuff you already know. OSE is based on the original D&D game, more specifically the "Moldvay" Basic and Expert sets, usually referred to as the B/X version. That was a bit before my time - I started on the next version, the "Mentzer" Version which is referred to as the BECMI version. OSRIC is based on the 1st Edition of the Advanced Dungeons and Dragons game. TSR supported both product lines at the same time - the Advanced game did not replace the original game, and both games continued to evolve independently. As I think was fairly common at the time, I started with D&D (in my case, BECMI) then moved on to AD&D. AD&D was way more complicated, but it was usual to ignore rules you didn't like (I didn't know anybody who used the weapon vs armour modifiers, or the weapon speed rules) and also to not realise where AD&D had changed some rules - for instance, I'm pretty sure we carried on using D&D initiative as we hadn't noticed it was done a bit differently in AD&D. It was also very common for each DM to have their own house rules, and for players to be a bit vague as to what were the actual rules of the game as opposed to the way the DM liked to run things. In our case we hardly ever used the monster reaction rolls - we were children, we wanted to fight monsters, not negotiate with them - which is not the way you were supposed to play the game. So whilst there are differences between the two games you can easily mix and match the rules (deliberately, or accidentally) and there should be no problem running adventures written for one system using the other. However, it might be easier just to pick the system you prefer and stick with it. Otherwise you might get as confused as we did, back in the day. [/QUOTE]
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