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Taking Unfun out of Dazed and Stunned Conditions
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<blockquote data-quote="jamesmanhattan" data-source="post: 5279813" data-attributes="member: 75838"><p>In a game like D&D where you do sit around for long periods of time watching other people take their turns (The main complaint of my fiance is that the game is so slow and you don't get to do much) Stunned is a pretty bad thing.</p><p> </p><p>I guess it's directly in proportion to how the rest of the table plays. Do the other players speed through their turns or not?</p><p> </p><p>If the average player takes 2 minutes per turn and there's 6 people and a DM who takes 3 min, you sit for 13 minutes between turns. If players take 3 minutes per turn and the DM takes 5 min, you sit through 20 minutes between turns. </p><p> </p><p>If you are stunned for one round, you could sit 30-40 minutes just watching. If you are stunned(save ends) that time can go up to 80 minutes of watching.</p></blockquote><p></p>
[QUOTE="jamesmanhattan, post: 5279813, member: 75838"] In a game like D&D where you do sit around for long periods of time watching other people take their turns (The main complaint of my fiance is that the game is so slow and you don't get to do much) Stunned is a pretty bad thing. I guess it's directly in proportion to how the rest of the table plays. Do the other players speed through their turns or not? If the average player takes 2 minutes per turn and there's 6 people and a DM who takes 3 min, you sit for 13 minutes between turns. If players take 3 minutes per turn and the DM takes 5 min, you sit through 20 minutes between turns. If you are stunned for one round, you could sit 30-40 minutes just watching. If you are stunned(save ends) that time can go up to 80 minutes of watching. [/QUOTE]
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Taking Unfun out of Dazed and Stunned Conditions
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