Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Justice and Rule" data-source="post: 8150290" data-attributes="member: 6778210"><p>lol</p><p></p><p>Sorry, this was directed at other people, not just you. I take it you're not a podcast listener, because these sorts of videos are pretty easy to put on in the background while you do other things.</p><p></p><p>NoNat's counter is largely what I wrote: the idea that they "must" play "optimally" is something they force on themselves. The druid player has plenty of tools to pick, even within wildshape, but isn't really looking at them because it looks like they are trying to play for the most damage. </p><p></p><p>He describes a situation where his own party was fighting a gigantic spider, and instead of attacking he used a magic weapon to trip the spider and put it on the ground, while the thief (rather than attacking) used some immovable rods to lock it to the ground. As he says, that's "suboptimal" in that they aren't outputting the greatest amount of damage they could, they were creative and ended the encounter early.</p><p></p><p>The other part is that, if the players have no output for creativity, that's on the GM. Apparently Cody is playing Age of Ashes, there's the concession that maybe it's that adventure path, which was the first AP they did in the system and probably not as well-made as subsequent APs. But NoNat basically says what I did as well: it's on the GM to change things, even if it's an AP. If the thing is kind of dull, it's on you to spice things up and tweak things to work with your group.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 8150290, member: 6778210"] lol Sorry, this was directed at other people, not just you. I take it you're not a podcast listener, because these sorts of videos are pretty easy to put on in the background while you do other things. NoNat's counter is largely what I wrote: the idea that they "must" play "optimally" is something they force on themselves. The druid player has plenty of tools to pick, even within wildshape, but isn't really looking at them because it looks like they are trying to play for the most damage. He describes a situation where his own party was fighting a gigantic spider, and instead of attacking he used a magic weapon to trip the spider and put it on the ground, while the thief (rather than attacking) used some immovable rods to lock it to the ground. As he says, that's "suboptimal" in that they aren't outputting the greatest amount of damage they could, they were creative and ended the encounter early. The other part is that, if the players have no output for creativity, that's on the GM. Apparently Cody is playing Age of Ashes, there's the concession that maybe it's that adventure path, which was the first AP they did in the system and probably not as well-made as subsequent APs. But NoNat basically says what I did as well: it's on the GM to change things, even if it's an AP. If the thing is kind of dull, it's on you to spice things up and tweak things to work with your group. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
Top