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Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
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<blockquote data-quote="Retreater" data-source="post: 8152022" data-attributes="member: 42040"><p>I didn't notice anything, and certainly didn't take any offence from any of the comments on here.</p><p></p><p></p><p>I agree that Roll20 is bad for PF2. We were all enjoying the system pretty well before the pandemic forced us into a VTT, and for various technical reasons Roll20 was the only option that would work for everyone. The debate for me is now that I'm pretty familiar with Roll20 (despite its limitations), should I pick up Foundry, learn all of its ins-and-outs, and hope everything works when it's a community-produced and not officially-supported VTT (knowing everything could change in a week like it did with its D&D Beyond integration)?</p><p></p><p>I read earlier in the thread (can't find the reference to quote ATM) that Cody from Taking20 was trying to run Age of Ashes "by the book." I can say from first hand experience that this can lead to a bad time. Unless you are being paid to do a playtest, regardless of the system you have to adapt to your players, change up the encounters, and add/remove content from the adventure as needed. I will go on record to say that Age of Ashes is not a great AP, and it was probably a mistake for Paizo to use it as among its first adventure products instead of a good starting adventure to train beginning players on the system.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8152022, member: 42040"] I didn't notice anything, and certainly didn't take any offence from any of the comments on here. I agree that Roll20 is bad for PF2. We were all enjoying the system pretty well before the pandemic forced us into a VTT, and for various technical reasons Roll20 was the only option that would work for everyone. The debate for me is now that I'm pretty familiar with Roll20 (despite its limitations), should I pick up Foundry, learn all of its ins-and-outs, and hope everything works when it's a community-produced and not officially-supported VTT (knowing everything could change in a week like it did with its D&D Beyond integration)? I read earlier in the thread (can't find the reference to quote ATM) that Cody from Taking20 was trying to run Age of Ashes "by the book." I can say from first hand experience that this can lead to a bad time. Unless you are being paid to do a playtest, regardless of the system you have to adapt to your players, change up the encounters, and add/remove content from the adventure as needed. I will go on record to say that Age of Ashes is not a great AP, and it was probably a mistake for Paizo to use it as among its first adventure products instead of a good starting adventure to train beginning players on the system. [/QUOTE]
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Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
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