Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 8168242" data-attributes="member: 12731"><p>The d20 system was a great game for it's time. Remember that it had AD&D as its predecessor.</p><p></p><p>But its dichotomy between standard and full attacks just weren't a good solution. It heavily encouraged heroes and monsters to stand still and just duke it out. Static fights look and feel boring, predictable.</p><p></p><p>It's actually the one thing 4E did right. The way many powers gave you both an attack AND movement meant that players went "since I get to move for free why not move, can't waste a freebie". Which is good for the game - dynamic fights look and feel exciting, unpredictable.</p><p></p><p>I'm not really slagging d20 here. It assumed movement would be considered just as valuable as attacks. This didn't pan out but at least they tried. (WFRP2 lifted its fundamental combat framework straight from d20 and suffers from the exact same issue)</p><p></p><p>5E solve this issue, by not asking players to choose between movement and damage output. You get both. (Important: you can't convert the movement into bonus damage, which would only have brought us back to square one. The movement must be absolutely free, no strings attached!)</p><p></p><p>PF2 kinda gets a pass even though it still asks you to spend an action you could have used on attacking, in order to move. The attack is penalized, many monsters sport impressive ACs, and moving feels more valuable in a game where being outnumbered or flanked gets you killed. (Meaning that if every combat were easy you wouldn't feel compelled to use movement; it's the difficulty that saves PF2). Wisely the game doesn't pile onto the already-high cost of movement by giving attacks of opportunity to every monster (to finally get back to the topic discussed...)</p><p></p><p><em>Above opinions based on extensive play experience with every game mentioned. Yes, I've really played AD&D, 3E, WFRP2, 4E, 5E, and PF2.</em></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8168242, member: 12731"] The d20 system was a great game for it's time. Remember that it had AD&D as its predecessor. But its dichotomy between standard and full attacks just weren't a good solution. It heavily encouraged heroes and monsters to stand still and just duke it out. Static fights look and feel boring, predictable. It's actually the one thing 4E did right. The way many powers gave you both an attack AND movement meant that players went "since I get to move for free why not move, can't waste a freebie". Which is good for the game - dynamic fights look and feel exciting, unpredictable. I'm not really slagging d20 here. It assumed movement would be considered just as valuable as attacks. This didn't pan out but at least they tried. (WFRP2 lifted its fundamental combat framework straight from d20 and suffers from the exact same issue) 5E solve this issue, by not asking players to choose between movement and damage output. You get both. (Important: you can't convert the movement into bonus damage, which would only have brought us back to square one. The movement must be absolutely free, no strings attached!) PF2 kinda gets a pass even though it still asks you to spend an action you could have used on attacking, in order to move. The attack is penalized, many monsters sport impressive ACs, and moving feels more valuable in a game where being outnumbered or flanked gets you killed. (Meaning that if every combat were easy you wouldn't feel compelled to use movement; it's the difficulty that saves PF2). Wisely the game doesn't pile onto the already-high cost of movement by giving attacks of opportunity to every monster (to finally get back to the topic discussed...) [I]Above opinions based on extensive play experience with every game mentioned. Yes, I've really played AD&D, 3E, WFRP2, 4E, 5E, and PF2.[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Taking20 -"I'm Quitting Pathfinder 2e Because of This Issue"
Top