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Tale of the Twin Suns Character Classes [Updated 1/29: Cleric Class Included]
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<blockquote data-quote="Dagredhel" data-source="post: 4068246" data-attributes="member: 3421"><p><strong>Dawnblade</strong>---</p><p></p><p>I've never really had much use for the Duskblade, so I was prepared to be (relatively) non-plussed.</p><p></p><p>However, the <strong>Song of the Rising Suns</strong> and <strong>Power of the Rising Suns </strong> abilities put this one out of the park for me. They're a nice poetic nod to the name of the campaign and to the setting, and provide a solid explanation for the name of the class. (In contrast, "Duskblade" sounds contrived to me.) Plus, they give the class that "extra something" that makes it more than a gestalt Duskblade-Fighter combo. They provide a solid thematic element that tie things together.</p><p></p><p>I'd actually like to see the abilities spread out <em>more</em>, (with the first appearance earlier in the progression) so that they're gained more incrementally over the life of the character, since they do seem so integral conceptually.</p><p></p><p>The only thing that raised an eyebrow was the number of skill points--- 10? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>That's <strong><em>more</em> </strong> than the Rogue and the same as the Ranger.</p><p>Now, if you're going to allot more skill points across the board, then no problem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But it struck me as odd that the Rogue would get less. Plus, the Dawnblade can also be expected to have a very good Intelligence score, and several bonus skill points to spend. That means that the character will likely have more points to allocate than class skills to spend them on.</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 4068246, member: 3421"] [B]Dawnblade[/B]--- I've never really had much use for the Duskblade, so I was prepared to be (relatively) non-plussed. However, the [B]Song of the Rising Suns[/B] and [B]Power of the Rising Suns [/B] abilities put this one out of the park for me. They're a nice poetic nod to the name of the campaign and to the setting, and provide a solid explanation for the name of the class. (In contrast, "Duskblade" sounds contrived to me.) Plus, they give the class that "extra something" that makes it more than a gestalt Duskblade-Fighter combo. They provide a solid thematic element that tie things together. I'd actually like to see the abilities spread out [I]more[/I], (with the first appearance earlier in the progression) so that they're gained more incrementally over the life of the character, since they do seem so integral conceptually. The only thing that raised an eyebrow was the number of skill points--- 10? :confused: That's [B][I]more[/I] [/B] than the Rogue and the same as the Ranger. Now, if you're going to allot more skill points across the board, then no problem. ;) But it struck me as odd that the Rogue would get less. Plus, the Dawnblade can also be expected to have a very good Intelligence score, and several bonus skill points to spend. That means that the character will likely have more points to allocate than class skills to spend them on. [/QUOTE]
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Tale of the Twin Suns Character Classes [Updated 1/29: Cleric Class Included]
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