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<blockquote data-quote="Tale_Weaver" data-source="post: 4890184" data-attributes="member: 77228"><p><strong>The Emerson Estate</strong></p><p></p><p>The Junk Golem starts to shake, rumbling the ground. It seems like the golem is starting to lose its shape as the damage it has taken is making it hard for the ghost to hold it together. Just as it looks like the golem is going to fall apart a red light emits from the spaces between the junk that forms the golem. It let's out a booming roar and smashes down with both it's arms on the closest target, which happens to be Ruby.</p><p></p><p>Attack Roll</p><p> <a href="http://invisiblecastle.com/roller/view/2208633/" target="_blank">1d20+6 → [20+6] = (26)</a> </p><p> </p><p>Ouch a critical!</p><p></p><p>Crit effect: 2 for 1 - Double Damage on target, half damage on an adjacent target.</p><p></p><p>Damage</p><p> <a href="http://invisiblecastle.com/roller/view/2208638/" target="_blank">1d8+5 → [5,5] = (10)</a> </p><p> <a href="http://invisiblecastle.com/roller/view/2208638/" target="_blank">1d8+5 → [6,5] = (11)</a> </p><p> </p><p></p><p>The golem smashes down on Ruby with both arms crushing her into the floor. The force of the strike sends splinters of wood and bat guts everywhere hitting Clover who is nearby.</p><p> </p><p><span style="color: Red">Ruby takes 42 damage (bashing). She is down for the count at -5hp.</span></p><p><span style="color: Red">Clover takes 11 damage. She has 9hp left.</span></p><p></p><p>The Junk Golem takes a 5ft step in towards Clover and smashes down on her.</p><p></p><p>Attack Roll</p><p> <a href="http://invisiblecastle.com/roller/view/2208657/" target="_blank">1d20+6 → [9+6] = (15)</a> </p><p> </p><p></p><p>Clover just manages to dodge the crushing blow of the Junk Golem.</p><p></p><p><span style="color: RoyalBlue">I knew that was going to be a killer turn! For Ruby to get up she has to spend 1 bloodpoint to get 10hp and then use her turn to stand up.</span></p><p><span style="color: RoyalBlue"><span style="color: White"></span></span></p><p><span style="color: RoyalBlue"><span style="color: White">updated <a href="http://i381.photobucket.com/albums/oo254/kunjio/emerson-2-1.jpg" target="_blank">map</a></span></span></p><p><span style="color: RoyalBlue"></span></p></blockquote><p></p>
[QUOTE="Tale_Weaver, post: 4890184, member: 77228"] [b]The Emerson Estate[/b] The Junk Golem starts to shake, rumbling the ground. It seems like the golem is starting to lose its shape as the damage it has taken is making it hard for the ghost to hold it together. Just as it looks like the golem is going to fall apart a red light emits from the spaces between the junk that forms the golem. It let's out a booming roar and smashes down with both it's arms on the closest target, which happens to be Ruby. Attack Roll [URL="http://invisiblecastle.com/roller/view/2208633/"]1d20+6 → [20+6] = (26)[/URL] Ouch a critical! Crit effect: 2 for 1 - Double Damage on target, half damage on an adjacent target. Damage [URL="http://invisiblecastle.com/roller/view/2208638/"]1d8+5 → [5,5] = (10)[/URL] [URL="http://invisiblecastle.com/roller/view/2208638/"]1d8+5 → [6,5] = (11)[/URL] The golem smashes down on Ruby with both arms crushing her into the floor. The force of the strike sends splinters of wood and bat guts everywhere hitting Clover who is nearby. [COLOR=Red]Ruby takes 42 damage (bashing). She is down for the count at -5hp. Clover takes 11 damage. She has 9hp left.[/COLOR] The Junk Golem takes a 5ft step in towards Clover and smashes down on her. Attack Roll [URL="http://invisiblecastle.com/roller/view/2208657/"]1d20+6 → [9+6] = (15)[/URL] Clover just manages to dodge the crushing blow of the Junk Golem. [COLOR=RoyalBlue]I knew that was going to be a killer turn! For Ruby to get up she has to spend 1 bloodpoint to get 10hp and then use her turn to stand up. [COLOR=White] updated [URL="http://i381.photobucket.com/albums/oo254/kunjio/emerson-2-1.jpg"]map[/URL][/COLOR] [/COLOR] [/QUOTE]
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