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Talenta Dino Rider (Barbarian Archetype)
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<blockquote data-quote="Hawk Diesel" data-source="post: 8294632" data-attributes="member: 59848"><p>So I actually have revised this class and will post the update below. If you're familiar with Matt Colville's Strongholds and Followers, I've adjusted the dinosaur companion to be a retainer. In fact, any subclass feature that includes a companion has been homebrewed in my games to be a type of retainer. I've also done the same with all the Summon X or Conjure X spells to be special kinds of retainers.</p><p></p><p>Here's my updated Dino Rider archetype:</p><p></p><h2>Path of the Dino Rider</h2><p>As a member of the Dino Riders, you were given a dinosaur egg once you came of age. Caring for and nurturing this egg was a rite of passage into adulthood. When it hatched, you were considered a Pyode Kv'var-de which means "near-adult" or "soft hunter." As you grew, your dinosaur grew. It watched you, learned from you, and you from it. And now, it has finally reached maturity. By raising and caring for your dinosaur, and training it to be a great hunter, you have earned your place within the tribe as a Yeyin Sain'ja, or "Brave Hunter." You and your dinosaur fight and adventure are as one.</p><p></p><p>Originally embodied in the cultural traditions of nomadic halflings, these barbarians share a sacred bond with a dinosaur companion. Barbarians that follow this Primal Path raise these dinosaurs from birth and treat them as family. This path is quite rare, as the nomadic halflings purposely try to refrain from contact with the civilized races. Those barbarians that manage to follow the path find themselves not just with a pet, but often grow to consider the dinosaur companion as a brother and equal.</p><p></p><p><strong>Path of the Dino Rider Features</strong></p><table style='width: 100%'><tr><td>Barbarian<br /> Level</td><td><br /> Feature</td></tr><tr><td>3rd</td><td>Bonded Dinosaur</td></tr><tr><td>6th</td><td>Ruthless Destroyer</td></tr><tr><td>10th</td><td>Relentless Stalker</td></tr><tr><td>14th</td><td>True Master</td></tr></table><p></p><p><strong>Bonded Dinosaur</strong></p><p>At 3rd level, you gain a dinosaur companion. The companion is a level 1 retainer per retainer rules. You can choose the cosmetic aspects of your dinosaur companion. In addition to the normal retainer statistics, your companion is either medium or large size, has a speed of 50 feet, and advantage on Wisdom (Perception) checks that rely on hearing or smell. You and your dinosaur companion share a special language that only you can understand. You can choose from the following retainer options: Reaver, Spirit Warden, Sword Master, Acolyte of the Way, or Beast Master.</p><p></p><p>Your dinosaur companion increases in level as you do. It is always a level equal to half your level (rounded down), to a maximum of level 7.</p><p></p><p>If your Dinosaur Companion dies, your bond causes its body to flash, leaving behind an egg in a pile of ash. The egg hatches into a hatchling dinosaur as you start a long rest. You bond is such that the hatchling magically grows much more quickly than normal, reaching maturity by the end of your long rest.</p><p></p><p><strong>Gahn'tha-cte Kujhade, or Ruthless Destroyer</strong></p><p>At 6th level, Dino Riders learn to take on foes much larger than their size. If you are small, you are able to use Heavy weapons without penalty.</p><p></p><p>In addition, your dinosaur companion’s attacks count as magical for the purposes of resistance.</p><p></p><p><strong>Nracha-dte Vor'mekta, or Relentless Stalker</strong></p><p>Dino Riders are extremely capable at mounted combat. At 10th level, mounting and dismounting your dinosaur companion only costs 5' of movement. Also, as long as you are riding your dinosaur companion, you can force an attack targeted at your dinosaur companion to target you instead.</p><p></p><p><strong>N'yaka-de Paya, or True Master</strong></p><p>You and your dinosaur truly act as a single being. Beginning at 14th level, whenever you enter rage, your dinosaur companion also gains the benefits of rage.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 8294632, member: 59848"] So I actually have revised this class and will post the update below. If you're familiar with Matt Colville's Strongholds and Followers, I've adjusted the dinosaur companion to be a retainer. In fact, any subclass feature that includes a companion has been homebrewed in my games to be a type of retainer. I've also done the same with all the Summon X or Conjure X spells to be special kinds of retainers. Here's my updated Dino Rider archetype: [HEADING=1]Path of the Dino Rider[/HEADING] As a member of the Dino Riders, you were given a dinosaur egg once you came of age. Caring for and nurturing this egg was a rite of passage into adulthood. When it hatched, you were considered a Pyode Kv'var-de which means "near-adult" or "soft hunter." As you grew, your dinosaur grew. It watched you, learned from you, and you from it. And now, it has finally reached maturity. By raising and caring for your dinosaur, and training it to be a great hunter, you have earned your place within the tribe as a Yeyin Sain'ja, or "Brave Hunter." You and your dinosaur fight and adventure are as one. Originally embodied in the cultural traditions of nomadic halflings, these barbarians share a sacred bond with a dinosaur companion. Barbarians that follow this Primal Path raise these dinosaurs from birth and treat them as family. This path is quite rare, as the nomadic halflings purposely try to refrain from contact with the civilized races. Those barbarians that manage to follow the path find themselves not just with a pet, but often grow to consider the dinosaur companion as a brother and equal. [B]Path of the Dino Rider Features[/B] [TABLE] [TR] [TD]Barbarian Level[/TD] [TD] Feature[/TD] [/TR] [TR] [TD]3rd[/TD] [TD]Bonded Dinosaur[/TD] [/TR] [TR] [TD]6th[/TD] [TD]Ruthless Destroyer[/TD] [/TR] [TR] [TD]10th[/TD] [TD]Relentless Stalker[/TD] [/TR] [TR] [TD]14th[/TD] [TD]True Master[/TD] [/TR] [/TABLE] [B]Bonded Dinosaur[/B] At 3rd level, you gain a dinosaur companion. The companion is a level 1 retainer per retainer rules. You can choose the cosmetic aspects of your dinosaur companion. In addition to the normal retainer statistics, your companion is either medium or large size, has a speed of 50 feet, and advantage on Wisdom (Perception) checks that rely on hearing or smell. You and your dinosaur companion share a special language that only you can understand. You can choose from the following retainer options: Reaver, Spirit Warden, Sword Master, Acolyte of the Way, or Beast Master. Your dinosaur companion increases in level as you do. It is always a level equal to half your level (rounded down), to a maximum of level 7. If your Dinosaur Companion dies, your bond causes its body to flash, leaving behind an egg in a pile of ash. The egg hatches into a hatchling dinosaur as you start a long rest. You bond is such that the hatchling magically grows much more quickly than normal, reaching maturity by the end of your long rest. [B]Gahn'tha-cte Kujhade, or Ruthless Destroyer[/B] At 6th level, Dino Riders learn to take on foes much larger than their size. If you are small, you are able to use Heavy weapons without penalty. In addition, your dinosaur companion’s attacks count as magical for the purposes of resistance. [B]Nracha-dte Vor'mekta, or Relentless Stalker[/B] Dino Riders are extremely capable at mounted combat. At 10th level, mounting and dismounting your dinosaur companion only costs 5' of movement. Also, as long as you are riding your dinosaur companion, you can force an attack targeted at your dinosaur companion to target you instead. [B]N'yaka-de Paya, or True Master[/B] You and your dinosaur truly act as a single being. Beginning at 14th level, whenever you enter rage, your dinosaur companion also gains the benefits of rage. [/QUOTE]
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