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Tales From the Table 2010
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<blockquote data-quote="wolff96" data-source="post: 5102240" data-attributes="member: 342"><p>In a Warhammer game, we have a Witch Hunter. After several situations where he wanted fire and couldn't make it fast enough, he tried some shopping in the next town. (It should be noted that in Warhammer, alchemically treated wood slivers -- matches -- are common.)</p><p></p><p>So Hanz seeks out an Alchemist and asks about scaling it up -- an alchemically-treated torch. I thought about it a few minutes, made a couple of die rolls, and told him that it was possible but they would burn really fast -- kind of like road flares. He had no problem with that. Rather than pay for the (very, very expensive) "sure strike" option, he went with the standard version, which has a 50% chance to light each time, but you can keep trying until they DO light.</p><p></p><p>His next stop was at a leatherworker's shop to buy a baldric. He asked the leatherworker if he could get the insides of the loops coated with something gritty, like flint or sandpaper. Again, I thought about it and agreed.</p><p></p><p>So after a few days, he had a leather baldric looped around his chest with easy-striking torches in loops of really scratchy leather -- the idea being that when he pulled one out, the striking surface would light the torch.</p><p></p><p>Fast forward a few weeks, till the party is fighting what might or might not have been a ghost. (Long story).</p><p></p><p>Hanz' player says, 'I whip out a torch!' with accompanying dramatic hand-gesture. I roll the dice... and it fails to light. The player says "Crap, I'll try again." This time, the dramatic hand-gesture is him striking it on the ground. Again, the dice do not like him.</p><p></p><p>The player says "Well, CRAP!" and gestures sticking the torch back into his baldric... I roll the dice one last time. He lights on fire. So do three of the other torches on his chest.</p><p></p><p>ALL combat, including the ghost, stops as the Witchhunter deliberately and dramatically LIGHTS HIMSELF ON FIRE.</p><p></p><p>The game couldn't continue for the next 10 or 15 minutes, as everyone in the room was pretty much CRYING with laughter. Spectacular.</p></blockquote><p></p>
[QUOTE="wolff96, post: 5102240, member: 342"] In a Warhammer game, we have a Witch Hunter. After several situations where he wanted fire and couldn't make it fast enough, he tried some shopping in the next town. (It should be noted that in Warhammer, alchemically treated wood slivers -- matches -- are common.) So Hanz seeks out an Alchemist and asks about scaling it up -- an alchemically-treated torch. I thought about it a few minutes, made a couple of die rolls, and told him that it was possible but they would burn really fast -- kind of like road flares. He had no problem with that. Rather than pay for the (very, very expensive) "sure strike" option, he went with the standard version, which has a 50% chance to light each time, but you can keep trying until they DO light. His next stop was at a leatherworker's shop to buy a baldric. He asked the leatherworker if he could get the insides of the loops coated with something gritty, like flint or sandpaper. Again, I thought about it and agreed. So after a few days, he had a leather baldric looped around his chest with easy-striking torches in loops of really scratchy leather -- the idea being that when he pulled one out, the striking surface would light the torch. Fast forward a few weeks, till the party is fighting what might or might not have been a ghost. (Long story). Hanz' player says, 'I whip out a torch!' with accompanying dramatic hand-gesture. I roll the dice... and it fails to light. The player says "Crap, I'll try again." This time, the dramatic hand-gesture is him striking it on the ground. Again, the dice do not like him. The player says "Well, CRAP!" and gestures sticking the torch back into his baldric... I roll the dice one last time. He lights on fire. So do three of the other torches on his chest. ALL combat, including the ghost, stops as the Witchhunter deliberately and dramatically LIGHTS HIMSELF ON FIRE. The game couldn't continue for the next 10 or 15 minutes, as everyone in the room was pretty much CRYING with laughter. Spectacular. [/QUOTE]
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