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Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!
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<blockquote data-quote="Mercule" data-source="post: 7706173" data-attributes="member: 5100"><p>My first real AD&D game was <em>Against the Giants</em>, so I'll pick this up for that nostalgia. I ran <em>Sunless Citadel</em> to pilot 3E, and better than half my current group played it then (holy carp! my daughter, who is playing with us, wasn't even born), so probably won't get use out of it. Otherwise, I don't think I've run/played any of them. Should be fun and a nice change of pace.</p><p></p><p></p><p>I've never heard of the Yawning Portal, so it also qualifies as being unobtrusive to me. After reading Mike's comments on why they chose the name, I'm actually fine with grabbing <u>yet another</u> name from the Realms. Actually, if they <u>don't</u> convert the Greyhawk adventures to be set in the Realms, I will public and fully recant my recent rants about the Realms-centricity in products.</p><p></p><p></p><p>At the top of my wish list is a full, AP-style, hardcover adventure that's tightly coupled with Eberron. I really doubt I'll get it in the next three years, if ever. The fact that WotC is doing something different means that, well, they're open to doing something <u>different</u>. I'm not going to slam that door on them because they didn't do the Eberron book first. My one requirement is that they kept the (potentially minimal) original setting for each adventure and didn't hack the all into the Realms.</p><p></p><p>Greyhawk was the second most popular published setting turned up in their research. I would put pretty good money that a plurality, if not an outright majority, of Greyhawk fans are grognards of some fashion, whether native born or conditioned. This could be seen as a very easy win for WotC: They get to cater to their second largest fan base. They can show evidence that they are supporting settings that aren't the Realms, which is encouraging to another significant bloc. The newest of these adventures is something like 15 years old, which is a whole generation of gamers that has never player most of them. Finally, as long as they don't jack with the fluff too much, most of the work is already done, making it less expensive to product; they still have some conversion, typesetting, and printing, but it's a lower-risk product if any of the above are wrong. Seems like it should be a relatively easy sell to whatever brass may not want the to experiment. Relative to what, I don't know.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7706173, member: 5100"] My first real AD&D game was [I]Against the Giants[/I], so I'll pick this up for that nostalgia. I ran [I]Sunless Citadel[/I] to pilot 3E, and better than half my current group played it then (holy carp! my daughter, who is playing with us, wasn't even born), so probably won't get use out of it. Otherwise, I don't think I've run/played any of them. Should be fun and a nice change of pace. I've never heard of the Yawning Portal, so it also qualifies as being unobtrusive to me. After reading Mike's comments on why they chose the name, I'm actually fine with grabbing [U]yet another[/U] name from the Realms. Actually, if they [U]don't[/U] convert the Greyhawk adventures to be set in the Realms, I will public and fully recant my recent rants about the Realms-centricity in products. At the top of my wish list is a full, AP-style, hardcover adventure that's tightly coupled with Eberron. I really doubt I'll get it in the next three years, if ever. The fact that WotC is doing something different means that, well, they're open to doing something [U]different[/U]. I'm not going to slam that door on them because they didn't do the Eberron book first. My one requirement is that they kept the (potentially minimal) original setting for each adventure and didn't hack the all into the Realms. Greyhawk was the second most popular published setting turned up in their research. I would put pretty good money that a plurality, if not an outright majority, of Greyhawk fans are grognards of some fashion, whether native born or conditioned. This could be seen as a very easy win for WotC: They get to cater to their second largest fan base. They can show evidence that they are supporting settings that aren't the Realms, which is encouraging to another significant bloc. The newest of these adventures is something like 15 years old, which is a whole generation of gamers that has never player most of them. Finally, as long as they don't jack with the fluff too much, most of the work is already done, making it less expensive to product; they still have some conversion, typesetting, and printing, but it's a lower-risk product if any of the above are wrong. Seems like it should be a relatively easy sell to whatever brass may not want the to experiment. Relative to what, I don't know. [/QUOTE]
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