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Tales From The Yawning Portal - 7 Classic Dungeons Updated To 5E!
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<blockquote data-quote="Celebrim" data-source="post: 7706423" data-attributes="member: 4937"><p>Very likely. If I was running it as part of a campaign, I'd definitely run it differently. But, I wouldn't run C1 in the tournament style for real characters any more than I'd run S1 for real characters. Both are just too brutal.</p><p></p><p></p><p></p><p>We opened with the tournament intro. I didn't know about the pyramid at all until I bought the module.</p><p></p><p></p><p></p><p>We knew about it, we just didn't try to do anything about it until we started to take damage. We had a party of 5-6, 5th to 6th level characters. I don't remember who all showed up for that one. I also don't remember exactly what equipment we had, but I think we had all or most of the magic equipment from the pregen party redistributed among the six of us. I do remember that the fact that we were on a clock made it feel more like we had to deal with problems when they happened, rather than proactively trying to prevent problems by taking things slow, making plans, and being cautious - and created a feeling of panic (rather than the paranoid terror we had for S1). I think we had one cleric, and way too many people taking damage to deal with it. (I was almost certainly a thief, because I was always the party thief, but I honestly don't remember what I played now that I think about.) We got some PCs mauled pretty hard by the pointless vampire encounter before killing it, and I think someone drowned early on in a flood. I don't remember how everyone died, but I was buried in sand.</p><p></p><p>As for the time limit, we naturally pushed past it, TPKing somewhere around the 4 hour mark(?). Most of us were dead by that point, including me, so my memory of the whole thing isn't as clear as S1.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7706423, member: 4937"] Very likely. If I was running it as part of a campaign, I'd definitely run it differently. But, I wouldn't run C1 in the tournament style for real characters any more than I'd run S1 for real characters. Both are just too brutal. We opened with the tournament intro. I didn't know about the pyramid at all until I bought the module. We knew about it, we just didn't try to do anything about it until we started to take damage. We had a party of 5-6, 5th to 6th level characters. I don't remember who all showed up for that one. I also don't remember exactly what equipment we had, but I think we had all or most of the magic equipment from the pregen party redistributed among the six of us. I do remember that the fact that we were on a clock made it feel more like we had to deal with problems when they happened, rather than proactively trying to prevent problems by taking things slow, making plans, and being cautious - and created a feeling of panic (rather than the paranoid terror we had for S1). I think we had one cleric, and way too many people taking damage to deal with it. (I was almost certainly a thief, because I was always the party thief, but I honestly don't remember what I played now that I think about.) We got some PCs mauled pretty hard by the pointless vampire encounter before killing it, and I think someone drowned early on in a flood. I don't remember how everyone died, but I was buried in sand. As for the time limit, we naturally pushed past it, TPKing somewhere around the 4 hour mark(?). Most of us were dead by that point, including me, so my memory of the whole thing isn't as clear as S1. [/QUOTE]
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