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Tales of an Eternal Kingdom D&D 3.5 *Recruiting*
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<blockquote data-quote="Kagehiro" data-source="post: 4913864" data-attributes="member: 85086"><p>Kingdom of Light:</p><p></p><p>Though the patron G-d of this land is Pelor, it has influences of any diety willing to fight on the side of good. This metropolis is home to hundreds of varients of every race and creed. Outsiders, and mortals alike have combined to make a gumbo of variations. Just as their are many races, so their are many beliefs. G-ds have found themselves created by cults in the city, and some have found their days numbered as cults shifted to evil and answered to the Pariahs.</p><p></p><p>Organizations:</p><p></p><p>Pariahs- The descendants of those who followed closest to Valshoon make up this class of people. Masters of blade and fire, these men stop at nothing to insure the wicked never return. Many people have found their days of necromancy or other devious arts ended with a Pariah's knock at the door. Hence the local expression "Quicker than a Pariah's knock".</p><p></p><p>Archons- Powerful war-mage casters. They make up the law-enforcement of the city. Capable of discerning the past and seeing who committed a crime, they make it impossible to escape. Each having the ability to scry, see the past, and fight with a wicked vengeance. They are the only known wielders of the rare Witchmetal. An alloy that responds to the wearers thoughts, to form any weapon they desire. The armor itself shifts to fend off blades, making it more effective than plate-mail and lighter than leather.</p><p></p><p>Tokai- Hunters of the damned, these men devote their lives to bringing back the heads of vampires. However most of these men instead never return from their travels. Being composed mostly of young brash men who have no other outlook but a suicidal path of vengeance.</p></blockquote><p></p>
[QUOTE="Kagehiro, post: 4913864, member: 85086"] Kingdom of Light: Though the patron G-d of this land is Pelor, it has influences of any diety willing to fight on the side of good. This metropolis is home to hundreds of varients of every race and creed. Outsiders, and mortals alike have combined to make a gumbo of variations. Just as their are many races, so their are many beliefs. G-ds have found themselves created by cults in the city, and some have found their days numbered as cults shifted to evil and answered to the Pariahs. Organizations: Pariahs- The descendants of those who followed closest to Valshoon make up this class of people. Masters of blade and fire, these men stop at nothing to insure the wicked never return. Many people have found their days of necromancy or other devious arts ended with a Pariah's knock at the door. Hence the local expression "Quicker than a Pariah's knock". Archons- Powerful war-mage casters. They make up the law-enforcement of the city. Capable of discerning the past and seeing who committed a crime, they make it impossible to escape. Each having the ability to scry, see the past, and fight with a wicked vengeance. They are the only known wielders of the rare Witchmetal. An alloy that responds to the wearers thoughts, to form any weapon they desire. The armor itself shifts to fend off blades, making it more effective than plate-mail and lighter than leather. Tokai- Hunters of the damned, these men devote their lives to bringing back the heads of vampires. However most of these men instead never return from their travels. Being composed mostly of young brash men who have no other outlook but a suicidal path of vengeance. [/QUOTE]
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