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Story Hour
Tales of the Legacy - Concluded
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<blockquote data-quote="Delemental" data-source="post: 3367767" data-attributes="member: 5203"><p>Well, here's the thing about all this.</p><p></p><p>First of all, I should clarify that Autumn did eventually break down and tell Kyle her secret, after Kyle let her in on the secret of Tolly's 'animal friend'. There was just never a good point in the story to insert this bit of revelation (it happened between games over email).</p><p></p><p>And about the arrow... that little exchange between Kyle and Arrie didn't happen during the game session. I inserted it into the story afterward - the first time anyone in my gaming group learned about it, even OOC, was when I posted this story. I basically abused my creative license to pull it off - Kyle's Bluff stinks, and too many people in the party have a high Sense Motive for him to pull this off in-game (witness the disastrous attempt to cover up his knowledge of what Tolly's horse really is).</p><p></p><p>I just came to realize that it's something Kyle would do. He's protective of Arrie, especially since she has no resurrection escape clause in her adventurer's contract. All divine servants - angels, archons, devils, demons, and eladrin - are under strict orders to slay any Anathema they encounter. There is no such thing as 'extenuating circumstances'- a psion <em>killed a god</em>, so they are very unwilling to let history repeat itself. Should Arrie display psionic ability in front of an angel, she will be attacked. Though Kyle certainly doesn't like the idea of killing a servitor of Good, he's also very opposed to the idea of arbitrarily killing all psions, especially ones he cares about. By giving Arrie the arrow, he is giving her the means to defend herself, but leaving it up to her discretion of when or if to use it. If it came right down to it, if Arrie was being attacked by a planetar, I think everyone in the group would be standing between it and her.</p><p></p><p>Should Kyle tell everyone else about the arrow? Maybe he should, and maybe later he will. We're not exactly in a position currently to have a deep philosophical argument over the implications - we have bad psions and devils to squish.</p><p></p><p>And yes, we are doing a traditional dungeon crawl (heck, we're using the map from Undermountain as the dungeon). Considering it's basically our first one ever, it's been an interesting change of pace. I have to resist the urge to unload all my spells on every encounter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Delemental, post: 3367767, member: 5203"] Well, here's the thing about all this. First of all, I should clarify that Autumn did eventually break down and tell Kyle her secret, after Kyle let her in on the secret of Tolly's 'animal friend'. There was just never a good point in the story to insert this bit of revelation (it happened between games over email). And about the arrow... that little exchange between Kyle and Arrie didn't happen during the game session. I inserted it into the story afterward - the first time anyone in my gaming group learned about it, even OOC, was when I posted this story. I basically abused my creative license to pull it off - Kyle's Bluff stinks, and too many people in the party have a high Sense Motive for him to pull this off in-game (witness the disastrous attempt to cover up his knowledge of what Tolly's horse really is). I just came to realize that it's something Kyle would do. He's protective of Arrie, especially since she has no resurrection escape clause in her adventurer's contract. All divine servants - angels, archons, devils, demons, and eladrin - are under strict orders to slay any Anathema they encounter. There is no such thing as 'extenuating circumstances'- a psion [I]killed a god[/I], so they are very unwilling to let history repeat itself. Should Arrie display psionic ability in front of an angel, she will be attacked. Though Kyle certainly doesn't like the idea of killing a servitor of Good, he's also very opposed to the idea of arbitrarily killing all psions, especially ones he cares about. By giving Arrie the arrow, he is giving her the means to defend herself, but leaving it up to her discretion of when or if to use it. If it came right down to it, if Arrie was being attacked by a planetar, I think everyone in the group would be standing between it and her. Should Kyle tell everyone else about the arrow? Maybe he should, and maybe later he will. We're not exactly in a position currently to have a deep philosophical argument over the implications - we have bad psions and devils to squish. And yes, we are doing a traditional dungeon crawl (heck, we're using the map from Undermountain as the dungeon). Considering it's basically our first one ever, it's been an interesting change of pace. I have to resist the urge to unload all my spells on every encounter. :) [/QUOTE]
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