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Tales of the Legacy - Concluded
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<blockquote data-quote="Krafus" data-source="post: 3504793" data-attributes="member: 27256"><p>Wow, that's two superb updates. Very high quality writing as usual, Delemental. I hope you haven't caught up to present time in that campaign yet - I want more updates! And now, some comments...</p><p></p><p>Aelfenn? Dream World? Someone has been reading Robert Jordan. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Oh, and I can understand Kyle and Lanara's frustration of being unable to contribute much. Also, I think I understand the cause of the problem. As I recall, you mentioned a few months ago that, instead of lots of relatively easily-defeateable encounters each level, you tended to have just a few very difficult encounters instead. Such opponents of course have high spell resistance, so characters whose offensive abilities are based on magic are, well, screwed. </p><p></p><p>So instead of being able to decimate groups of lower-level beings at least from time to time and being able to feel useful, Kyle and Lanara have to watch their spells fizzle uselessly as the party lurches from tough encounter to tough encounter. The goristro that Kyle turned to stone must have blown its save or something - and I'm sure Kyle is aware that it's pure luck that allowed that spell to strike. Now that there's an automatic spell failure chance no matter what, the spellcasters will be even less effective in combat. So it's normal that the guy is feeling depressed.</p><p></p><p>As for Lanara, well, she has the same problem as Kyle where magic is concerned, and with what the party has been up to of late (i.e. travelling and basically dungeon crawling), she hasn't had much chance to bring her particular skills to the fore and feel useful of late. And I don't think she will for a while yet, given that the campaign is now dealing with a wholesale invasion (and thus with lots of combat on the horizon) and gods. Maybe the Tauric leadership will want to negotiate a long-term truce while they deal with the tentacled beasts and their former psionic enslavers (since it seems the Taurics are now aware that they've been manipulated).</p><p></p><p>If the DM wants to cheer them up, maybe he could have a horde of low-CR tentacled beasts appear from nowhere and rush the walls of Vargas, allowing the spellcasters to decimate them from afar with spells and actually feel effective for a change.</p><p></p><p><em>Autumn nodded. “So that explains how you were the other night.”</em> Heh heh. So just how <em>was</em> Kyle?</p><p></p><p>Oh, and as to Kyle's comments at the end of the last post, I don't really see how the party could have really altered the overall course of the campaign. I think the Tauric invasion and Silko's return would have happened no matter what. The only thing I can think of is that they might have gone on a locate-and-kill spree of the Taurics' psionic masterminds... But sooner or later they'd have encountered something they couldn't handle or the psionicists would have laid a trap, so IMO that course of action would merely at best have delayed the inevitable.</p></blockquote><p></p>
[QUOTE="Krafus, post: 3504793, member: 27256"] Wow, that's two superb updates. Very high quality writing as usual, Delemental. I hope you haven't caught up to present time in that campaign yet - I want more updates! And now, some comments... Aelfenn? Dream World? Someone has been reading Robert Jordan. :) Oh, and I can understand Kyle and Lanara's frustration of being unable to contribute much. Also, I think I understand the cause of the problem. As I recall, you mentioned a few months ago that, instead of lots of relatively easily-defeateable encounters each level, you tended to have just a few very difficult encounters instead. Such opponents of course have high spell resistance, so characters whose offensive abilities are based on magic are, well, screwed. So instead of being able to decimate groups of lower-level beings at least from time to time and being able to feel useful, Kyle and Lanara have to watch their spells fizzle uselessly as the party lurches from tough encounter to tough encounter. The goristro that Kyle turned to stone must have blown its save or something - and I'm sure Kyle is aware that it's pure luck that allowed that spell to strike. Now that there's an automatic spell failure chance no matter what, the spellcasters will be even less effective in combat. So it's normal that the guy is feeling depressed. As for Lanara, well, she has the same problem as Kyle where magic is concerned, and with what the party has been up to of late (i.e. travelling and basically dungeon crawling), she hasn't had much chance to bring her particular skills to the fore and feel useful of late. And I don't think she will for a while yet, given that the campaign is now dealing with a wholesale invasion (and thus with lots of combat on the horizon) and gods. Maybe the Tauric leadership will want to negotiate a long-term truce while they deal with the tentacled beasts and their former psionic enslavers (since it seems the Taurics are now aware that they've been manipulated). If the DM wants to cheer them up, maybe he could have a horde of low-CR tentacled beasts appear from nowhere and rush the walls of Vargas, allowing the spellcasters to decimate them from afar with spells and actually feel effective for a change. [I]Autumn nodded. “So that explains how you were the other night.”[/I] Heh heh. So just how [I]was[/I] Kyle? Oh, and as to Kyle's comments at the end of the last post, I don't really see how the party could have really altered the overall course of the campaign. I think the Tauric invasion and Silko's return would have happened no matter what. The only thing I can think of is that they might have gone on a locate-and-kill spree of the Taurics' psionic masterminds... But sooner or later they'd have encountered something they couldn't handle or the psionicists would have laid a trap, so IMO that course of action would merely at best have delayed the inevitable. [/QUOTE]
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