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Tales of the RHC Irregulars [Zeitgeist spoilers through Always on Time]
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<blockquote data-quote="Sbodd" data-source="post: 6278929" data-attributes="member: 6710971"><p>The Gala went pretty much according to script. I decided to use Tyler, the Vekeshi nutcase, as a distraction (Elhaida had simply discarded the note she got from him); he snuck in and made an attempt at Rock, but Felix spotted him before he had a chance to do anything. Felix took him into the loading dock to arrest, and Xambria chose that moment to attack. (The party had had a low-level wizard cast a mental Alarm on the roof around the skylights; the mage had instructions to talk to Felix, so Felix got that tap on the shoulder just as Xambria crashed through the roof.) The fight in the Gala went pretty well; a couple of civilians got taken down by implanters, but the players had fun trying to figure out the details of how Twinmind Wayfarer worked. Felix tagged Xambria/Sijhen with Bestow Curse, opting for the "50% chance to do nothing on your turn" variant; that is one nasty spell. I ruled (privately) that Xambria and Sijhen would each make a roll; if only one of them failed, Xambria got a normal turn (no bonus action), but if they both failed she got no turn. </p><p></p><p>Once Xambria surrendered, they settled on taking her to the RHC without any prompting on my part. (On the way there, the grilled Tyler lightly, but not hard enough for him to even mention the Vekeshi.) Once the fight began, Pearce followed Xambria like a hawk. Xambria made it to Sijhen's office, and repeatedly stunned Pearce while using suggestion to get the star map. Felix wound up in a fight with 3 of the Obscurati on the top floor, and was almost taken out (wound up at 0 hp); he was saved at the last moment when Luthor critted one of the Ob from the far end of the hall, and Tec managed to get Charm Person to stick on the other one. Doc, Hannah, and Elhaida were busy with the first wave of Gidim reinforcements (and those same Gidim kept the remaining Ob trapped in one of the interrogation rooms.) Once Xambria left, Saxby collected the B-team and fled; the party let her go, focusing instead on Xambria/Sijhen and the Ob. (I completely forgot to run the Delft part of the encounter - whoops. </p><p></p><p>After getting the map, Xambria just barely stayed up long enough to reach the tunnel. Felix and Pearce both charged after her, knocking her out. Sijhen slipped out of Xambria's body, and activated the last lantern. (Not sure if the PCs will have time to notice; I'm refluffing it to 7 lanterns, each inscribed with an astronomical rune - think Stargate.) Sijhen asked the party to just let him go; Pearce used scent to locate him, and managed to connect on a blow - prompting Sijhen to free the seal, which collapsed on top of Felix. And that's when we ran out of time - Felix and Pearce are trapped with Sijhen and the Thing from Beyond for three more rounds, Felix almost out of HP and low on healing magic.</p></blockquote><p></p>
[QUOTE="Sbodd, post: 6278929, member: 6710971"] The Gala went pretty much according to script. I decided to use Tyler, the Vekeshi nutcase, as a distraction (Elhaida had simply discarded the note she got from him); he snuck in and made an attempt at Rock, but Felix spotted him before he had a chance to do anything. Felix took him into the loading dock to arrest, and Xambria chose that moment to attack. (The party had had a low-level wizard cast a mental Alarm on the roof around the skylights; the mage had instructions to talk to Felix, so Felix got that tap on the shoulder just as Xambria crashed through the roof.) The fight in the Gala went pretty well; a couple of civilians got taken down by implanters, but the players had fun trying to figure out the details of how Twinmind Wayfarer worked. Felix tagged Xambria/Sijhen with Bestow Curse, opting for the "50% chance to do nothing on your turn" variant; that is one nasty spell. I ruled (privately) that Xambria and Sijhen would each make a roll; if only one of them failed, Xambria got a normal turn (no bonus action), but if they both failed she got no turn. Once Xambria surrendered, they settled on taking her to the RHC without any prompting on my part. (On the way there, the grilled Tyler lightly, but not hard enough for him to even mention the Vekeshi.) Once the fight began, Pearce followed Xambria like a hawk. Xambria made it to Sijhen's office, and repeatedly stunned Pearce while using suggestion to get the star map. Felix wound up in a fight with 3 of the Obscurati on the top floor, and was almost taken out (wound up at 0 hp); he was saved at the last moment when Luthor critted one of the Ob from the far end of the hall, and Tec managed to get Charm Person to stick on the other one. Doc, Hannah, and Elhaida were busy with the first wave of Gidim reinforcements (and those same Gidim kept the remaining Ob trapped in one of the interrogation rooms.) Once Xambria left, Saxby collected the B-team and fled; the party let her go, focusing instead on Xambria/Sijhen and the Ob. (I completely forgot to run the Delft part of the encounter - whoops. After getting the map, Xambria just barely stayed up long enough to reach the tunnel. Felix and Pearce both charged after her, knocking her out. Sijhen slipped out of Xambria's body, and activated the last lantern. (Not sure if the PCs will have time to notice; I'm refluffing it to 7 lanterns, each inscribed with an astronomical rune - think Stargate.) Sijhen asked the party to just let him go; Pearce used scent to locate him, and managed to connect on a blow - prompting Sijhen to free the seal, which collapsed on top of Felix. And that's when we ran out of time - Felix and Pearce are trapped with Sijhen and the Thing from Beyond for three more rounds, Felix almost out of HP and low on healing magic. [/QUOTE]
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Tales of the RHC Irregulars [Zeitgeist spoilers through Always on Time]
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