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Tales of the Sun-Kissed Vale in D&D 5e (or generic race creation help!)
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<blockquote data-quote="tattoos80" data-source="post: 6633814" data-attributes="member: 6796327"><p>For those unaware, here is a brief overview of Tales of Sun-Kissed Vale. <span style="color: #000000"><a href="https://rpggeek.com/rpgitem/178948/tales-sun-kissed-vale" target="_blank">https://rpggeek.com/rpgitem/178948/tales-sun-kissed-vale</a></span></p><p></p><p>I'm looking to bring the Sun-Kissed Vale and Fightin' Fungi into D&D 5e. First up, I would like to make the Fungi folk as a playable race. So I would like any thoughts, opinions, creative ideas, etc. any of you might have. Thanks! </p><p>So right off I'm thinking the Greater Sporeling would be the core playable race.</p><p><strong><u>Traits</u></strong></p><p><strong>Size: </strong>Medium</p><p><strong>Speed</strong>: 25 feet</p><p><strong>Ability Score Adjustment</strong>: Starting Constitution score increases by 1.</p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Spongy:</strong></span></span><span style="color: black"><span style="font-family: 'Signika Negative'"> Due to the unique shapes of fungi folk, typical armor would be expensive and difficult to make. While un-armored, a fungi folk may add their Constitution modifier to their Armor Class.</span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Plant Life:</strong></span></span><span style="color: black"><span style="font-family: 'Signika Negative'"> Fungi folk can eat almost anything. Nutrients are consumed through tendrils they grow from their appendages.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Revigorating Rest</strong>: Fungi do not need to sleep. Instead, they rest for 4 hours a day, by remaining still with tendrils sent into the soil, After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Low-Light Vision:</strong> If there is no light within 30 feet of you, you treat shadows in that radius as normal light, and you treat darkness in that radius as shadows.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Languages</strong>: Trade speak (common), Sylvan (elven)</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Subrace</strong>: Oaken Spears, Autumn Folk, Rotten Hearts, Path of the Underwood</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong><u>Oaken Spears</u></strong></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Ability Score Adjustment</strong>: Increase Strength by 1.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Weapon Mastery</strong>: You are proficient with simple and martial weaponry.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong><u>Autumn Folk</u></strong></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Ability Score Adjustment: </strong>Increase Wisdom by 1.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Inspiring</strong>: As a bonus action, you can inspire an ally with their next skill check, giving them an advantage to the die roll.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong><u>Rotten Hearts</u></strong></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Ability Score Adjustment</strong>: Increase Intelligence by 1.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Cantrip:</strong> Choose one minor spell from the wizard, sorcerer, or walock spell list. You know and can cast this spell. Intelligence is your magic ability for it.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong><u>Path of the Underwood</u></strong></span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Ability Score Adjustment: </strong>Increase Dexterity by 1.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Speed:</strong> 30 feet</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"><strong>Weapon Proficiencies</strong>: You are proficient with nunchuks, bo-staffs (quarterstaff), kamas, throwing stars, katanas.</span></span></span></span></p><p><span style="color: black"><span style="font-family: 'Signika Negative'"><span style="color: black"><span style="font-family: 'Signika Negative'"></span></span></span></span></p></blockquote><p></p>
[QUOTE="tattoos80, post: 6633814, member: 6796327"] For those unaware, here is a brief overview of Tales of Sun-Kissed Vale. [COLOR=#000000][URL]https://rpggeek.com/rpgitem/178948/tales-sun-kissed-vale[/URL][/COLOR] I'm looking to bring the Sun-Kissed Vale and Fightin' Fungi into D&D 5e. First up, I would like to make the Fungi folk as a playable race. So I would like any thoughts, opinions, creative ideas, etc. any of you might have. Thanks! So right off I'm thinking the Greater Sporeling would be the core playable race. [B][U]Traits[/U][/B] [B]Size: [/B]Medium [B]Speed[/B]: 25 feet [B]Ability Score Adjustment[/B]: Starting Constitution score increases by 1. [COLOR=black][FONT=Signika Negative][B]Spongy:[/B][/FONT][/COLOR][COLOR=black][FONT=Signika Negative] Due to the unique shapes of fungi folk, typical armor would be expensive and difficult to make. While un-armored, a fungi folk may add their Constitution modifier to their Armor Class.[/FONT][/COLOR] [COLOR=black][FONT=Signika Negative][COLOR=black][FONT=Signika Negative][B]Plant Life:[/B][/FONT][/COLOR][COLOR=black][FONT=Signika Negative] Fungi folk can eat almost anything. Nutrients are consumed through tendrils they grow from their appendages.[/FONT][/COLOR] [COLOR=black][FONT=Signika Negative][B]Revigorating Rest[/B]: Fungi do not need to sleep. Instead, they rest for 4 hours a day, by remaining still with tendrils sent into the soil, After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.[/FONT][/COLOR] [COLOR=black][FONT=Signika Negative][B]Low-Light Vision:[/B] If there is no light within 30 feet of you, you treat shadows in that radius as normal light, and you treat darkness in that radius as shadows.[/FONT][/COLOR] [/FONT][/COLOR] [COLOR=black][FONT=Signika Negative][COLOR=black][FONT=Signika Negative][B]Languages[/B]: Trade speak (common), Sylvan (elven) [B]Subrace[/B]: Oaken Spears, Autumn Folk, Rotten Hearts, Path of the Underwood [B][U]Oaken Spears[/U][/B] [B]Ability Score Adjustment[/B]: Increase Strength by 1. [B]Weapon Mastery[/B]: You are proficient with simple and martial weaponry. [B][U]Autumn Folk[/U][/B] [B]Ability Score Adjustment: [/B]Increase Wisdom by 1. [B]Inspiring[/B]: As a bonus action, you can inspire an ally with their next skill check, giving them an advantage to the die roll. [B][U]Rotten Hearts[/U][/B] [B]Ability Score Adjustment[/B]: Increase Intelligence by 1. [B]Cantrip:[/B] Choose one minor spell from the wizard, sorcerer, or walock spell list. You know and can cast this spell. Intelligence is your magic ability for it. [B][U]Path of the Underwood[/U][/B] [B]Ability Score Adjustment: [/B]Increase Dexterity by 1. [B]Speed:[/B] 30 feet [B]Weapon Proficiencies[/B]: You are proficient with nunchuks, bo-staffs (quarterstaff), kamas, throwing stars, katanas. [/FONT][/COLOR][/FONT][/COLOR] [/QUOTE]
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