Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Tales of the Valiant Alpha Release is out.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Reynard" data-source="post: 9073573" data-attributes="member: 467"><p>Again, bullet point lists are very helpful to the GM -- assuming a GM is both experienced and confident.</p><p></p><p>This is a kind of clumsy construction: "When the PCs arrive at the dumpsite, each must make a DC 12 CON save. On a failure, a creature is poisoned as long as they remain in the chamber." Don't switch between PCs and creatures. Use creatures.</p><p></p><p>Building the raft is an interesting little mini skill challenge type thing. There are hints of how to adjudicate non-standard action types in there. I think it would benefit everyone for it to be a little bit more developed.</p><p></p><p>Here we actually get advice on how to roll on "loot table" except it isn't just loot. Definitely nail this stuff down and figure out a solid, interesting, fun procedure.</p><p></p><p>Mushrooms! Hell yeah. More weird fantasy randomness, please.</p><p></p><p>I like that there are rolls to be made due to rough water, but I do not like that we have no idea what impact "unseated" might have.</p><p></p><p>Again, we are missing key information on the map with the "slick ledge". Also we need to know on the map where the gelly cube is.</p><p></p><p>For the record, i am a big fan of the "sure you can go off the adventure path, but here be dragons" element. Kudos.</p><p></p><p>I have to say, area 9 is just strange. It isn't bad, per se, but there is a lot happening there that isn't foreshadowed or otherwise made relevant. If I were to GM this (and I may) I would definitely provide at least vague hints about what to do to get what result.</p><p></p><p>There should be some element of recognizing Enok is there in the flavor text for the Fungal Garden.</p><p></p><p>I am not sure where to put it but I feel like this is the wrong place to explain how the PCs might save Enok.</p><p></p><p>LOVE the lair actions, especially at low level. This should be a thing that happens all the time.</p></blockquote><p></p>
[QUOTE="Reynard, post: 9073573, member: 467"] Again, bullet point lists are very helpful to the GM -- assuming a GM is both experienced and confident. This is a kind of clumsy construction: "When the PCs arrive at the dumpsite, each must make a DC 12 CON save. On a failure, a creature is poisoned as long as they remain in the chamber." Don't switch between PCs and creatures. Use creatures. Building the raft is an interesting little mini skill challenge type thing. There are hints of how to adjudicate non-standard action types in there. I think it would benefit everyone for it to be a little bit more developed. Here we actually get advice on how to roll on "loot table" except it isn't just loot. Definitely nail this stuff down and figure out a solid, interesting, fun procedure. Mushrooms! Hell yeah. More weird fantasy randomness, please. I like that there are rolls to be made due to rough water, but I do not like that we have no idea what impact "unseated" might have. Again, we are missing key information on the map with the "slick ledge". Also we need to know on the map where the gelly cube is. For the record, i am a big fan of the "sure you can go off the adventure path, but here be dragons" element. Kudos. I have to say, area 9 is just strange. It isn't bad, per se, but there is a lot happening there that isn't foreshadowed or otherwise made relevant. If I were to GM this (and I may) I would definitely provide at least vague hints about what to do to get what result. There should be some element of recognizing Enok is there in the flavor text for the Fungal Garden. I am not sure where to put it but I feel like this is the wrong place to explain how the PCs might save Enok. LOVE the lair actions, especially at low level. This should be a thing that happens all the time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Tales of the Valiant Alpha Release is out.
Top