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<blockquote data-quote="Doghead Thirteen" data-source="post: 3355279" data-attributes="member: 49966"><p>Man, it's that 'movie scene' feeling I'm trying for. The rest of the system has it.</p><p></p><p>OK, let's have a close study...</p><p></p><p>For starters, we'll miss physical adepts out of this. My system's super martial arts / gun-fu rules are fine as they stand. So we're left with shamans and hermetics.</p><p></p><p>The two of those are basically the same thing. One is wearing a bow tie, the other is buddy-buddy with a spirit.</p><p></p><p>Now. Effects are...</p><p>COMBAT SPELLS</p><p>Acid Stream </p><p>Punch</p><p>Death Touch</p><p>Flamethrower</p><p>Lightning Bolt</p><p>Shatter</p><p>Knockout</p><p></p><p>DETECTION SPELLS</p><p>Analyze Device</p><p>Analyse Truth</p><p>Clairaudience</p><p>Clairvouyance</p><p>Combat Sense</p><p>Detect (insert name of thingy)</p><p>Mindlink</p><p>Mind Probe</p><p></p><p>HEALTH SPELLS</p><p>Antidote</p><p>Cure Disease</p><p>Decrease Attribute</p><p>Detox</p><p>Heal</p><p>Hibernate</p><p>Increase Attribute/Reflexes</p><p>Oxygenate</p><p>Prophylaxis</p><p>Resist Pain</p><p>Stabilise</p><p></p><p>ILLUSION SPELLS</p><p>Confusion/Mass Conf/Chaos/Chaotic World</p><p>Entertainment</p><p>Invisibility</p><p>Mask</p><p>Phantasm</p><p>Hush</p><p>Stealth</p><p></p><p>MANIPULATION SPELLS</p><p>Armour</p><p>Control Actions/Emotions/Thoughts</p><p>Fling</p><p>Ice Sheet</p><p>Ignite</p><p>Influence</p><p>Levitate</p><p>Light</p><p>Magic Fingers</p><p>Mana Barrier</p><p>Petrify</p><p>Phys. Barrier</p><p>Poltergeist</p><p>Shadow</p><p>Shapechange</p><p>Turn to Goo (WTF?!?!)</p><p></p><p>They're run like, 'roll to hit, roll damage, roll to see if the strain knocks you out'.</p><p></p><p>All well and good, but where's the really interesting <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" />? Stuff like 'teleport to Immaterial plane' or 'transform Gelitanous Cube to Jell-O' or 'Screaming Hellfire'? And hold on, none of these things can blow a car into a cloud of shrapnel.</p></blockquote><p></p>
[QUOTE="Doghead Thirteen, post: 3355279, member: 49966"] Man, it's that 'movie scene' feeling I'm trying for. The rest of the system has it. OK, let's have a close study... For starters, we'll miss physical adepts out of this. My system's super martial arts / gun-fu rules are fine as they stand. So we're left with shamans and hermetics. The two of those are basically the same thing. One is wearing a bow tie, the other is buddy-buddy with a spirit. Now. Effects are... COMBAT SPELLS Acid Stream Punch Death Touch Flamethrower Lightning Bolt Shatter Knockout DETECTION SPELLS Analyze Device Analyse Truth Clairaudience Clairvouyance Combat Sense Detect (insert name of thingy) Mindlink Mind Probe HEALTH SPELLS Antidote Cure Disease Decrease Attribute Detox Heal Hibernate Increase Attribute/Reflexes Oxygenate Prophylaxis Resist Pain Stabilise ILLUSION SPELLS Confusion/Mass Conf/Chaos/Chaotic World Entertainment Invisibility Mask Phantasm Hush Stealth MANIPULATION SPELLS Armour Control Actions/Emotions/Thoughts Fling Ice Sheet Ignite Influence Levitate Light Magic Fingers Mana Barrier Petrify Phys. Barrier Poltergeist Shadow Shapechange Turn to Goo (WTF?!?!) They're run like, 'roll to hit, roll damage, roll to see if the strain knocks you out'. All well and good, but where's the really interesting :):):):)? Stuff like 'teleport to Immaterial plane' or 'transform Gelitanous Cube to Jell-O' or 'Screaming Hellfire'? And hold on, none of these things can blow a car into a cloud of shrapnel. [/QUOTE]
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