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*TTRPGs General
Talking Animals!
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<blockquote data-quote="SHARK" data-source="post: 424548" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>In my campaigns, I have used many different talking animals throughout the campaigns and scenarios. The players love them! I think they are very fun, and increase the fun of the game as well as the *wonder* factor, as I call it, for everyone involved. It further builds in the idea that the players are truly in a different world, where things work very differently from our own understanding. I use talking animals as NPC's, as friends, as messengers, servants, and even enemies. Talking animals are of course used whenever the spell *Awaken* is used, and that is indeed a favourite. </p><p></p><p>How have you used talking animals, and how have your players reacted to them? Have you developed any interesting plots or scenes where the talking animals were featured?</p><p></p><p>What do you think about including talking animals, and using them in your campaigns?</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 424548, member: 1131"] Greetings! In my campaigns, I have used many different talking animals throughout the campaigns and scenarios. The players love them! I think they are very fun, and increase the fun of the game as well as the *wonder* factor, as I call it, for everyone involved. It further builds in the idea that the players are truly in a different world, where things work very differently from our own understanding. I use talking animals as NPC's, as friends, as messengers, servants, and even enemies. Talking animals are of course used whenever the spell *Awaken* is used, and that is indeed a favourite. How have you used talking animals, and how have your players reacted to them? Have you developed any interesting plots or scenes where the talking animals were featured? What do you think about including talking animals, and using them in your campaigns? Semper Fidelis, SHARK [/QUOTE]
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