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<blockquote data-quote="Charlaquin" data-source="post: 9030020" data-attributes="member: 6779196"><p>You sure “know” a lot about how this group of people you’ve never played with play. Maybe try giving them a chance?</p><p></p><p>Espionage. They want to sneak around, spy on people, steal top-secret documents, maybe do some assassinations, that kind of thing. There’s a good chance they want to use some nifty spy gadgets.</p><p></p><p>If they’re in their late twenties to mid thirties there’s a good chance they have fond memories of Spy Kids, Kim Possible, Totally Spies. For more adult-oriented media, maybe Burn Notice or Kingsmen. If they play video games, likely the Hitman series, maybe the Metal Gear series.</p><p></p><p>No, no, no. Strategy is nowhere near what they’re probably thinking of. Pirates is pretty much synonymous with swashbuckling action adventure. You’ll bore them to tears with naval strategy.</p><p></p><p>They may not know who Errol Flynn is, but that’s the stuff they’re probably looking for. Fencing, fighting, chases, escapes, torture, revenge, true love, miracles, and all other manner of derring-do. Good chance they want to follow a mysterious map to a secret, possibly magical island to find some sort of treasure, perhaps before some rival group of pirates do.</p><p></p><p>I mean, Pirates of the Carribian is 100% their benchmark. And you should probably watch at least the first three if you want to get a sense of what “pirates” means to them, if not more, because they get significantly more gonzo after the first one.</p><p></p><p>Also, like, just because they haven’t specifically seen the media you referenced, doesn’t actually mean they won’t be familiar with them. The tropes and conventions have worked their way into the cultural zeitgeist such that the players will likely recognize them when they see them, even if they don’t know specifically where they originated. That goes for secret agent media too, and, like every other genre. Us folks who grew up with the internet are constantly steeped in a mass media pop culture soup. We’re familiar with references to source material we’ve never actually seen, just through memetic osmosis.</p><p></p><p></p><p>Does it matter? If they only want to play D&D, they’re probably not going to care about whatever pirate or spy game you dig out of whatever box.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9030020, member: 6779196"] You sure “know” a lot about how this group of people you’ve never played with play. Maybe try giving them a chance? Espionage. They want to sneak around, spy on people, steal top-secret documents, maybe do some assassinations, that kind of thing. There’s a good chance they want to use some nifty spy gadgets. If they’re in their late twenties to mid thirties there’s a good chance they have fond memories of Spy Kids, Kim Possible, Totally Spies. For more adult-oriented media, maybe Burn Notice or Kingsmen. If they play video games, likely the Hitman series, maybe the Metal Gear series. No, no, no. Strategy is nowhere near what they’re probably thinking of. Pirates is pretty much synonymous with swashbuckling action adventure. You’ll bore them to tears with naval strategy. They may not know who Errol Flynn is, but that’s the stuff they’re probably looking for. Fencing, fighting, chases, escapes, torture, revenge, true love, miracles, and all other manner of derring-do. Good chance they want to follow a mysterious map to a secret, possibly magical island to find some sort of treasure, perhaps before some rival group of pirates do. I mean, Pirates of the Carribian is 100% their benchmark. And you should probably watch at least the first three if you want to get a sense of what “pirates” means to them, if not more, because they get significantly more gonzo after the first one. Also, like, just because they haven’t specifically seen the media you referenced, doesn’t actually mean they won’t be familiar with them. The tropes and conventions have worked their way into the cultural zeitgeist such that the players will likely recognize them when they see them, even if they don’t know specifically where they originated. That goes for secret agent media too, and, like every other genre. Us folks who grew up with the internet are constantly steeped in a mass media pop culture soup. We’re familiar with references to source material we’ve never actually seen, just through memetic osmosis. Does it matter? If they only want to play D&D, they’re probably not going to care about whatever pirate or spy game you dig out of whatever box. [/QUOTE]
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