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Taming The Taman-Busuk Kender Handler's Pouch
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<blockquote data-quote="Lot" data-source="post: 3058553" data-attributes="member: 23740"><p>Link to ability scores: <a href="http://invisiblecastle.com/find.py?u=Kell+Bahzlen" target="_blank"> 9, 12, 12, 14, 13, 13</a></p><p></p><p>HP Roll: <a href="http://invisiblecastle.com/find.py?id=619119" target="_blank">15</a></p><p></p><p>[CODE][B]Name:[/B] Kell Bahzlen</p><p>[B]Class:[/B] Ranger</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good</p><p>[B]Deity:[/B] Kiri-Jolith</p><p></p><p>[B]Str:[/B] 13 +1 [B]Level:[/B] 3 [B]XP:[/B] XXXX</p><p>[B]Dex:[/B] 14 +2 [B]BAB:[/B] +3 [B]HP:[/B] 26 (3d10+3)</p><p>[B]Con:[/B] 12 +1 [B]Grapple:[/B] +4 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 12 +1 [B]Speed:[/B] 30' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 13 +1 [B]Init:[/B] +6 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 9 -1 [B]ACP:[/B] -1 [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4 +0 +2 +0 +0 +0 16</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 14</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 2 +3 +5</p><p>[B]Ref:[/B] 2 +2 +4</p><p>[B]Will:[/B] 5 +1 +6</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Comp. Longbow, MW (Str +1)+6 1d8+1 20x3</p><p>Longsword, MW +5 1d8+1 19-20x2</p><p>Shortsword +4 1d6+1 19-20x2</p><p>Dagger, melee +4 1d4+1 19-20x2</p><p>Dagger, thrown +5 1d4+1 19-20x2</p><p></p><p>[B]Languages:[/B] Common, Goblin</p><p></p><p>[B]Abilities:[/B] Proficiency: All simple and martial weapons, light armour, all shields (except tower); Favored Enemies: Draconians (+2 Bonus: Bluff, Listen, Sense Motive, Spot, Survival, Damage); Track; Wild Empathy; Combat Style: Archery; Endurance </p><p></p><p>[B]Feats:[/B] Point Blank Shot(1); Precise Shot(1); Improved Initiative(3) </p><p></p><p>[B]Skill Points:[/B] 42 [B]Max Ranks:[/B] X/X</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Climb 3 +1 -1 +3</p><p>Hide 6 +2 -1 +7</p><p>Knowledge(geography) 3 +1 +4</p><p>Knowledge(nature) 4 +1 +5</p><p>Listen 4 +1 +5</p><p>Move Silently 6 +2 -1 +8</p><p>Ride 1 +2 +3</p><p>Spot 6 +1 +7</p><p>Survival 6 +1 +7</p><p>Swim 1 +1 -1 +1</p><p>Use Rope 2 +2 +4</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Comp. Longbow, MW (Str+1)500stp 3lb</p><p>Arrows (20) 1stp 3lb </p><p>Longsword, MW 315stp 4lb</p><p>Dagger(2) 4stp 2lb</p><p>Chain Shirt, MW 100stp 25lb</p><p>Backpack 2stp 2lb</p><p>Waterskin 1stp 4lb</p><p>Rope, silk 50' 10stp 5lb</p><p>Warhouse, heavy 400stp -</p><p> Arrows (20) 1stp 3lb</p><p> Dagger(2) 4stp 2lb</p><p> Saddle, military 20stp 30lb</p><p> Bit and bridle 2stp 1lb </p><p> Bedroll 1sp 5lb</p><p> Blanket, winter 5sp 3lb</p><p> Lantern, bullseye 12stp 3lb</p><p> Rations, trail(8) 4stp 8lb</p><p> Whetstone 2cp 1lb </p><p></p><p>[B]Total Weight:[/B]48lb [B]Money:[/B] 1323stp 3sp 8cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 50 100 150 150 750</p><p></p><p>[B]Age:[/B] 22</p><p>[B]Height:[/B] 6'1"</p><p>[B]Weight:[/B] 175lb</p><p>[B]Eyes:[/B] Blue</p><p>[B]Hair:[/B] Brown</p><p>[B]Skin:[/B] Pale[/CODE]</p><p><strong>Appearance:</strong> Kell is a man of above average height, slim and wirey. He wears a scraggily beard and has unkempt medium-length hair. He is of unremarkable appearance besides his expressive bright eyes which are contrasted by his unusually dour face. Kell usually wears dark green trousers, a dark brown boots, a undyed wool shirt over his chain shirt, and a long, warm gray hooded cloak. He wears a longsword on his left hip and has several daggers scattered about his body. He has a composite longbow which he generally holds, only stowing on his back when climbing. </p><p></p><p><strong>Background:</strong> Kell Bahzlen's grandfather was the Knight of the Rose, Sir Dugwith Bahzlen. Sir Dugwith was considered an honorable and great knight until it was discovered he had an adulterous relationship with Sora Bollwillis, the wife of another knight. When discovered, Dugwith was cast out of the order. Having nowhere to go, the disgraced knight and his now pregnant lover fled to the woods, becoming unlanded vassals to one of Dugwith's old friends, Sir Halg Bickins. The bastard, who was to be Kell's father, was born and named Derik. Derik was raised in the woods, the unhappy son of two unhappy parents. Both Dugwith and Sora died young, leaving their son to make his way as a young man. He became a trapper of some skill and married a young woman named Shirl. They gave birth to Kell, whom was a natural woodsman. Made aware of his heritage, Kell was fascinated with the Knights of Solamnia since childhood and, despite his father's bitterness towards them, he wanted to be one. Lacking any social grace or polish, Kell still thought he had what it took. He went to Solanthus to offer his services. Finding his skills as a ranger woodsman to be useful, the knights made Kell one of the few members of the rangers corp in the coming War of the Lance. His skill as an archer was useful when fighting the dangerous-in-death draconians and he made quite a name for himself as a bane of the dragonmen, Following the war, Kell is looking, again, to aid the knights he so admires.</p></blockquote><p></p>
[QUOTE="Lot, post: 3058553, member: 23740"] Link to ability scores: [url=http://invisiblecastle.com/find.py?u=Kell+Bahzlen] 9, 12, 12, 14, 13, 13[/url] HP Roll: [url=http://invisiblecastle.com/find.py?id=619119]15[/url] [CODE][B]Name:[/B] Kell Bahzlen [B]Class:[/B] Ranger [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Deity:[/B] Kiri-Jolith [B]Str:[/B] 13 +1 [B]Level:[/B] 3 [B]XP:[/B] XXXX [B]Dex:[/B] 14 +2 [B]BAB:[/B] +3 [B]HP:[/B] 26 (3d10+3) [B]Con:[/B] 12 +1 [B]Grapple:[/B] +4 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 12 +1 [B]Speed:[/B] 30' [B]Spell Res:[/B] XX [B]Wis:[/B] 13 +1 [B]Init:[/B] +6 [B]Spell Save:[/B] +X [B]Cha:[/B] 9 -1 [B]ACP:[/B] -1 [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4 +0 +2 +0 +0 +0 16 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 14 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 2 +3 +5 [B]Ref:[/B] 2 +2 +4 [B]Will:[/B] 5 +1 +6 [B]Weapon Attack Damage Critical[/B] Comp. Longbow, MW (Str +1)+6 1d8+1 20x3 Longsword, MW +5 1d8+1 19-20x2 Shortsword +4 1d6+1 19-20x2 Dagger, melee +4 1d4+1 19-20x2 Dagger, thrown +5 1d4+1 19-20x2 [B]Languages:[/B] Common, Goblin [B]Abilities:[/B] Proficiency: All simple and martial weapons, light armour, all shields (except tower); Favored Enemies: Draconians (+2 Bonus: Bluff, Listen, Sense Motive, Spot, Survival, Damage); Track; Wild Empathy; Combat Style: Archery; Endurance [B]Feats:[/B] Point Blank Shot(1); Precise Shot(1); Improved Initiative(3) [B]Skill Points:[/B] 42 [B]Max Ranks:[/B] X/X [B]Skills Ranks Mod Misc Total[/B] Climb 3 +1 -1 +3 Hide 6 +2 -1 +7 Knowledge(geography) 3 +1 +4 Knowledge(nature) 4 +1 +5 Listen 4 +1 +5 Move Silently 6 +2 -1 +8 Ride 1 +2 +3 Spot 6 +1 +7 Survival 6 +1 +7 Swim 1 +1 -1 +1 Use Rope 2 +2 +4 [B]Equipment: Cost Weight[/B] Comp. Longbow, MW (Str+1)500stp 3lb Arrows (20) 1stp 3lb Longsword, MW 315stp 4lb Dagger(2) 4stp 2lb Chain Shirt, MW 100stp 25lb Backpack 2stp 2lb Waterskin 1stp 4lb Rope, silk 50' 10stp 5lb Warhouse, heavy 400stp - Arrows (20) 1stp 3lb Dagger(2) 4stp 2lb Saddle, military 20stp 30lb Bit and bridle 2stp 1lb Bedroll 1sp 5lb Blanket, winter 5sp 3lb Lantern, bullseye 12stp 3lb Rations, trail(8) 4stp 8lb Whetstone 2cp 1lb [B]Total Weight:[/B]48lb [B]Money:[/B] 1323stp 3sp 8cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 50 100 150 150 750 [B]Age:[/B] 22 [B]Height:[/B] 6'1" [B]Weight:[/B] 175lb [B]Eyes:[/B] Blue [B]Hair:[/B] Brown [B]Skin:[/B] Pale[/CODE] [B]Appearance:[/B] Kell is a man of above average height, slim and wirey. He wears a scraggily beard and has unkempt medium-length hair. He is of unremarkable appearance besides his expressive bright eyes which are contrasted by his unusually dour face. Kell usually wears dark green trousers, a dark brown boots, a undyed wool shirt over his chain shirt, and a long, warm gray hooded cloak. He wears a longsword on his left hip and has several daggers scattered about his body. He has a composite longbow which he generally holds, only stowing on his back when climbing. [B]Background:[/B] Kell Bahzlen's grandfather was the Knight of the Rose, Sir Dugwith Bahzlen. Sir Dugwith was considered an honorable and great knight until it was discovered he had an adulterous relationship with Sora Bollwillis, the wife of another knight. When discovered, Dugwith was cast out of the order. Having nowhere to go, the disgraced knight and his now pregnant lover fled to the woods, becoming unlanded vassals to one of Dugwith's old friends, Sir Halg Bickins. The bastard, who was to be Kell's father, was born and named Derik. Derik was raised in the woods, the unhappy son of two unhappy parents. Both Dugwith and Sora died young, leaving their son to make his way as a young man. He became a trapper of some skill and married a young woman named Shirl. They gave birth to Kell, whom was a natural woodsman. Made aware of his heritage, Kell was fascinated with the Knights of Solamnia since childhood and, despite his father's bitterness towards them, he wanted to be one. Lacking any social grace or polish, Kell still thought he had what it took. He went to Solanthus to offer his services. Finding his skills as a ranger woodsman to be useful, the knights made Kell one of the few members of the rangers corp in the coming War of the Lance. His skill as an archer was useful when fighting the dangerous-in-death draconians and he made quite a name for himself as a bane of the dragonmen, Following the war, Kell is looking, again, to aid the knights he so admires. [/QUOTE]
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