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General Tabletop Discussion
*Pathfinder & Starfinder
Tank Building: 101
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<blockquote data-quote="DogBackward" data-source="post: 3592024" data-attributes="member: 50642"><p>15th level is great for a good, solid, never-dies tank build.</p><p></p><p>Well, as mentioned above, dwarf makes a solid choice, though you could be hurt by the low speed. Unfortunately, the slow, plodding warrior concept doesn't really work in DnD, you have to be able to move to engage your enemy. Human is always a good choice, for just about everything. If you don't mind taking an LA hit, Goliath would make a great choice, both allowing larger weapons, improving your chances against/with trip and such, and a nice Strength bonus.</p><p></p><p>I'd suggest either dwarf or human myself. A human's bonus feat is always handy, and the build would probably be feat-heavy. Dwarves have enough great tanky things that the speed penalty is worth it. Bonuses to saves against spells and poison, a Con bonus and Stability are pretty handy, too.</p></blockquote><p></p>
[QUOTE="DogBackward, post: 3592024, member: 50642"] 15th level is great for a good, solid, never-dies tank build. Well, as mentioned above, dwarf makes a solid choice, though you could be hurt by the low speed. Unfortunately, the slow, plodding warrior concept doesn't really work in DnD, you have to be able to move to engage your enemy. Human is always a good choice, for just about everything. If you don't mind taking an LA hit, Goliath would make a great choice, both allowing larger weapons, improving your chances against/with trip and such, and a nice Strength bonus. I'd suggest either dwarf or human myself. A human's bonus feat is always handy, and the build would probably be feat-heavy. Dwarves have enough great tanky things that the speed penalty is worth it. Bonuses to saves against spells and poison, a Con bonus and Stability are pretty handy, too. [/QUOTE]
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Tank Building: 101
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