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Tank Fighter
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<blockquote data-quote="Zelc" data-source="post: 4003234" data-attributes="member: 40496"><p>Thoughts:</p><p></p><p>- The special requirements are lame. I'm going to have to put 9 skill points (and the fighter doesn't have many of those) into a lackluster skill and then take four bad feats, and then pray that I meet the DM lets me meet the special requirements fast enough so I'm not stuck with them for a few levels of not taking this class?</p><p></p><p>- You shouldn't be giving out a bonus feat at level 1.</p><p></p><p>- War Taunt is just messed up. No AOE taunt exists, and for good reason. A DC that scales by 1.5*PRC level? With a Strength bonus? That you can't block except with a Will save? Not to mention it'll probably hit every opponent at once. The best way I can see of using it is leading the opponents on a merry chase across the landscape while your friends blast them. This really should function off of charisma, shouldn't have the super scaling DC, and should target only one creature at a time. See the Knight's Challenge ability for a comparable ability.</p><p></p><p>- The living construct thing feels random and is a bit too powerful. It shouldn't make them immune to crits, just like the Warforged. Also, make it benefit only half from healing effects and fully from repair effects.</p></blockquote><p></p>
[QUOTE="Zelc, post: 4003234, member: 40496"] Thoughts: - The special requirements are lame. I'm going to have to put 9 skill points (and the fighter doesn't have many of those) into a lackluster skill and then take four bad feats, and then pray that I meet the DM lets me meet the special requirements fast enough so I'm not stuck with them for a few levels of not taking this class? - You shouldn't be giving out a bonus feat at level 1. - War Taunt is just messed up. No AOE taunt exists, and for good reason. A DC that scales by 1.5*PRC level? With a Strength bonus? That you can't block except with a Will save? Not to mention it'll probably hit every opponent at once. The best way I can see of using it is leading the opponents on a merry chase across the landscape while your friends blast them. This really should function off of charisma, shouldn't have the super scaling DC, and should target only one creature at a time. See the Knight's Challenge ability for a comparable ability. - The living construct thing feels random and is a bit too powerful. It shouldn't make them immune to crits, just like the Warforged. Also, make it benefit only half from healing effects and fully from repair effects. [/QUOTE]
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