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<blockquote data-quote="Rylnethaz" data-source="post: 6767273" data-attributes="member: 6801218"><p>The smell of rot and stale air was felt immediately but it was not as overwhelming as one would think. Clotbert commented on this.</p><p></p><p>“It’s a confirmation that there have been others, going in and out of the tomb,” said Rylnethaz, “see here, the moss around the edges is not intact. Someone has been here recently.”</p><p></p><p>“Then, they may be still here or they might return at any moment,” Clotbert replied warily.</p><p> </p><p>“BoldItalic, could you do something about this?” asked Rylnethaz.</p><p></p><p>“I will ward the entrance with a minor spell,” BoldItalic replied as he begun casting and tracing runes around entryway, “nothing can enter or leave without us knowing it know!”</p><p></p><p>With a final look around the stone remnants (ruins actually, no more than a few stones set in an orderly way) of the old surrounding buildings, they entered the tomb.</p><p></p><p>Before entering, Clotbert enchanted a rod with a light spell so that they could see in the darkness of the tomb.</p><p></p><p>The four adventurers went down the stairs and found themselves in a large burial chamber with two opposing exits. Various niches were cut on the rock where the dead would be laid to rest. Engraved scenes of otherworldly creatures covered every free surface. A faint droning sound could be heard from the eastern exit.</p><p></p><p>“Someone must be here already BoldItalic,” said Rylnethaz, “however this place must be larger than we initially thought. The sound does not seem to be very close.”</p></blockquote><p></p>
[QUOTE="Rylnethaz, post: 6767273, member: 6801218"] The smell of rot and stale air was felt immediately but it was not as overwhelming as one would think. Clotbert commented on this. “It’s a confirmation that there have been others, going in and out of the tomb,” said Rylnethaz, “see here, the moss around the edges is not intact. Someone has been here recently.” “Then, they may be still here or they might return at any moment,” Clotbert replied warily. “BoldItalic, could you do something about this?” asked Rylnethaz. “I will ward the entrance with a minor spell,” BoldItalic replied as he begun casting and tracing runes around entryway, “nothing can enter or leave without us knowing it know!” With a final look around the stone remnants (ruins actually, no more than a few stones set in an orderly way) of the old surrounding buildings, they entered the tomb. Before entering, Clotbert enchanted a rod with a light spell so that they could see in the darkness of the tomb. The four adventurers went down the stairs and found themselves in a large burial chamber with two opposing exits. Various niches were cut on the rock where the dead would be laid to rest. Engraved scenes of otherworldly creatures covered every free surface. A faint droning sound could be heard from the eastern exit. “Someone must be here already BoldItalic,” said Rylnethaz, “however this place must be larger than we initially thought. The sound does not seem to be very close.” [/QUOTE]
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