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Targeting "closest enemy" with curses, powers
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<blockquote data-quote="AGFlynn" data-source="post: 4301793" data-attributes="member: 17562"><p>Perhaps not, indeed. I actually wasn't looking at him specifically as artillery, but rather wanted more freedom to choose who was the victim of the curse. It just didn't seem right that the rules would tell me "you can curse <em>him</em>, but not <em>that guy over there</em>". Say my party was facing a four or five minions, a wizard and a big nasty fighter type. I could imagine the party leader calling out: "You, warlock! Deal with that wizard!" and having to shrug and say, "Well, yeah, I'll get to him" (at least as far as the curse goes).</p><p>Choice, I guess, is the issue. The curse is a potent tool and I'd want the freedom to deploy it where it was most needed.</p><p>I guess it just means getting into position to use it where it's most needed, and maybe that's half the fun.</p></blockquote><p></p>
[QUOTE="AGFlynn, post: 4301793, member: 17562"] Perhaps not, indeed. I actually wasn't looking at him specifically as artillery, but rather wanted more freedom to choose who was the victim of the curse. It just didn't seem right that the rules would tell me "you can curse [I]him[/I], but not [I]that guy over there[/I]". Say my party was facing a four or five minions, a wizard and a big nasty fighter type. I could imagine the party leader calling out: "You, warlock! Deal with that wizard!" and having to shrug and say, "Well, yeah, I'll get to him" (at least as far as the curse goes). Choice, I guess, is the issue. The curse is a potent tool and I'd want the freedom to deploy it where it was most needed. I guess it just means getting into position to use it where it's most needed, and maybe that's half the fun. [/QUOTE]
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Targeting "closest enemy" with curses, powers
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