Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Targets: One creature/level, no two of which can be more then 30ft. apart.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Gryphon" data-source="post: 1931538" data-attributes="member: 17286"><p>The twisting I'm referring to is that when it says "no two targets", you're redefining targets to mean the two specific targets you pick <strong>from all possible targets</strong> and no others. That to me infers a twisting of the basic text as written to something approximating "no two specific targets". I hope this clears up what I mean, as IMO you're adding the word "specific" or something similar to the text as written when formulating the interpretation you've shown.</p><p> </p><p> </p><p> </p><p> </p><p>What requirement is there for magic to be semi-sentient or have higher functions? The caster provides all of the information needed, and the power harnessed for the spell imposes the limitations.</p><p> </p><p>By how could the formulae become more complex I'll be a little more specific in my examples using the spells you've specified above.</p><p> </p><p>Fireball is an explosion of energy directed by the caster, which has it's radius limited by the energy supplied.</p><p> </p><p>The spells like magic missile which require "no two targets/of which being x ft. apart". The energy harnessed by the spell can only cover a certain amount of area before dispersing, and the caster chooses the targets within that area.</p><p> </p><p>None of these effects as I've described them requires the "spell" to remember anything or have a higher funtion, it is just a tool with the power collected and directed by the caster. Even a spell like delayed blast fireball doesn't need a higher function. The caster just varies the amount of containment magic placed around the fireball effect, thus setting a "timer" by varying the amount of time before the effect breaches the containing magic.</p><p> </p><p>Note all of the spells listed above have an area of effect, it's just defined differently. As I've said before spells like magic missle "no two of which" and the "no two targets" spells in effect have a radius, just like a fireball, but are not defined as a burst or spread for several reasons.</p><p> </p><p>Firstly, the "no two targets/of which" type of spell requires line of sight to hit the target(s), which is not a limitation of either burst or spread spells. Example: You can fireball an invisible creature or a creature around a corner (by placing the area correctly), but not magic missile one.</p><p> </p><p>Secondly, you have no control over who is effected by burst or spread spells apart from where you place the centre of the effect. Example: If you throw a fireball at a close packed group that contains some of your friends you can't avoid them, but a magic missile can target whatever creatures you want in the group without harming your friends.</p></blockquote><p></p>
[QUOTE="The Gryphon, post: 1931538, member: 17286"] The twisting I'm referring to is that when it says "no two targets", you're redefining targets to mean the two specific targets you pick [b]from all possible targets[/b] and no others. That to me infers a twisting of the basic text as written to something approximating "no two specific targets". I hope this clears up what I mean, as IMO you're adding the word "specific" or something similar to the text as written when formulating the interpretation you've shown. What requirement is there for magic to be semi-sentient or have higher functions? The caster provides all of the information needed, and the power harnessed for the spell imposes the limitations. By how could the formulae become more complex I'll be a little more specific in my examples using the spells you've specified above. Fireball is an explosion of energy directed by the caster, which has it's radius limited by the energy supplied. The spells like magic missile which require "no two targets/of which being x ft. apart". The energy harnessed by the spell can only cover a certain amount of area before dispersing, and the caster chooses the targets within that area. None of these effects as I've described them requires the "spell" to remember anything or have a higher funtion, it is just a tool with the power collected and directed by the caster. Even a spell like delayed blast fireball doesn't need a higher function. The caster just varies the amount of containment magic placed around the fireball effect, thus setting a "timer" by varying the amount of time before the effect breaches the containing magic. Note all of the spells listed above have an area of effect, it's just defined differently. As I've said before spells like magic missle "no two of which" and the "no two targets" spells in effect have a radius, just like a fireball, but are not defined as a burst or spread for several reasons. Firstly, the "no two targets/of which" type of spell requires line of sight to hit the target(s), which is not a limitation of either burst or spread spells. Example: You can fireball an invisible creature or a creature around a corner (by placing the area correctly), but not magic missile one. Secondly, you have no control over who is effected by burst or spread spells apart from where you place the centre of the effect. Example: If you throw a fireball at a close packed group that contains some of your friends you can't avoid them, but a magic missile can target whatever creatures you want in the group without harming your friends. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Targets: One creature/level, no two of which can be more then 30ft. apart.
Top