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[Tarumen, Land of Earth and Sky] Secrets Below - OOC
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 4213867" data-attributes="member: 4441"><p>You edit your own sheet, as I have no powers to do so. </p><p></p><p>Also DwarfLover - I notice you have a horse for your mount of choice. While Tarumen does have horses, they are less common than in your typical campaign world (not so many plains). Deer and lizards are more common mounts and pack animals. A monitor lizard is a typical critter, and could be purchased for the same price as a heavy horse (200gp).</p><p></p><p>For those looking for a war-trained riding mount, this giant lizard is available for 1000gp.</p><p></p><p>Giant Lizard</p><p>Large Animal</p><p>Hit Dice: 4d8+20 (44 hp)</p><p>Initiative: +1</p><p>Speed: 40 ft. (8 squares), climb 30 ft. (6 squares)</p><p>Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14</p><p>Base Attack/Grapple: +3/+14</p><p>Attack: Bite +9 melee (2d6+10)</p><p>Full Attack: Bite +9 melee (2d6+10)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: --</p><p>Special Qualities: Low-light vision</p><p>Saves: Fort +11, Ref +5, Will +2</p><p>Abilities: Str 25, Dex 13, Con 21, Int 1, Wis 12, Cha 2</p><p>Skills: Climb +7, Hide +2*, Listen +5, Move Silently +6, Spot +5, Swim +7</p><p>Feats: Alertness, Great Fortitude</p><p>Environment: Warm forests</p><p>Organization: Solitary</p><p></p><p>Combat</p><p>Giant lizards can be aggressive, using their powerful jaws to tear at prey or enemies.</p><p></p><p>Skills: Giant lizards have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 4213867, member: 4441"] You edit your own sheet, as I have no powers to do so. Also DwarfLover - I notice you have a horse for your mount of choice. While Tarumen does have horses, they are less common than in your typical campaign world (not so many plains). Deer and lizards are more common mounts and pack animals. A monitor lizard is a typical critter, and could be purchased for the same price as a heavy horse (200gp). For those looking for a war-trained riding mount, this giant lizard is available for 1000gp. Giant Lizard Large Animal Hit Dice: 4d8+20 (44 hp) Initiative: +1 Speed: 40 ft. (8 squares), climb 30 ft. (6 squares) Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14 Base Attack/Grapple: +3/+14 Attack: Bite +9 melee (2d6+10) Full Attack: Bite +9 melee (2d6+10) Space/Reach: 10 ft./5 ft. Special Attacks: -- Special Qualities: Low-light vision Saves: Fort +11, Ref +5, Will +2 Abilities: Str 25, Dex 13, Con 21, Int 1, Wis 12, Cha 2 Skills: Climb +7, Hide +2*, Listen +5, Move Silently +6, Spot +5, Swim +7 Feats: Alertness, Great Fortitude Environment: Warm forests Organization: Solitary Combat Giant lizards can be aggressive, using their powerful jaws to tear at prey or enemies. Skills: Giant lizards have a +4 racial bonus on Hide and Move Silently checks. *In forested or overgrown areas, the Hide bonus improves to +8. [/QUOTE]
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