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[Tarumen, Land of Earth and Sky] Secrets Below
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<blockquote data-quote="Clonz" data-source="post: 4212358" data-attributes="member: 19609"><p><strong>Dristun Sikun Noba</strong></p><p></p><p><strong>Dristun Sikun Noba</strong></p><p><strong>Male Halfling Cleric of Ehlonna 4</strong></p><p><strong>Alignment:</strong> Neutral Good</p><p><strong>Height:</strong> 3' 1''</p><p><strong>Weight:</strong> 30lbs</p><p><strong>Hair:</strong> Dark Brown</p><p><strong>Eyes:</strong> Light Blue</p><p><strong>Age</strong>: 25</p><p></p><p><strong>Str:</strong> 13 (+1) [8 points, -2 racial] </p><p><strong>Dex:</strong> 16 (+3) [6 points, +2 racial]</p><p><strong>Con:</strong> 10 (+0) [2 points] </p><p><strong>Int:</strong> 10 (+0) [2 points] </p><p><strong>Wis:</strong> 16 (+3) [8 points, +1 4th Level] </p><p><strong>Cha:</strong> 14 (+2) [6 points] </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>+2 Dex, -2 Str, Small (+1 to AC and attacks, +4 to Hide checks), Base Speed 20 ft., +2 racial bonus on Climb, Jump, and Move Silently checks, +1 racial bonus on all saving throws,</p><p>+2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general, +1 racial bonus on attack rolls with thrown weapons and slings, +2 racial bonus on Listen checks.</p><p></p><p><strong>Hit Dice:</strong> 4d8 </p><p><strong>HP:</strong> 26</p><p><strong>AC:</strong> 18 (+3 Dex, +1 size, +3 armor, +1 shield)</p><p><strong>Init:</strong> +3 (+3 Dex)</p><p><strong>Speed:</strong> 20ft </p><p></p><p><strong>Saves:</strong></p><p><strong>Fortitude</strong> +5 [+4 base, +0 Con, +1 racial bonus]</p><p><strong>Reflex </strong> +5 [+1 base, +3 Dex, +1 racial bonus]</p><p><strong>Will</strong> +8 [+4 base, +3 Wis, +1 racial bonus]</p><p></p><p><strong>BAB:</strong> +3</p><p>Melee Atk: +5 (1d6+1/x2/B, Heavy Mace)</p><p>Melee Atk: +5 (1d6+1/x3/P, Spear)</p><p>Melee Atk: +5 (1d4+1/x2/P, Shortspear)</p><p>Melee Atk: +5 (1d6+1/x3/P, Longspear, 10ft reach)</p><p>Ranged Atk: +8 (1d3+1/x2/50 ft./B, Sling)</p><p>Ranged Atk: +8 (1d6+1/x3/20 ft./P, Spear)</p><p>Ranged Atk: +8 (1d4+1/x2/20 ft./P, Shortspear)</p><p>Ranged Atk: +8 (1d4+1/x2/30 ft./P, Javelin)</p><p>Ranged Atk: +7 (1d8/(19-20)x2/120 ft./P, Heavy Crossbow)</p><p>Ranged Atk: +7 (1d6/(19-20)x2/80 ft./P, Light Crossbow)</p><p></p><p><strong>Skills:</strong></p><p>Concentration +4 [4 ranks, +0 Con]</p><p>Diplomacy +3 [1 rank, +2 Cha]</p><p>Heal +7 [4 ranks, +3 Wis]</p><p>Knowledge (arcana) +1 [1 rank, +0 Int]</p><p>Knowledge (nature) +1 [1 rank, +0 Int]</p><p>Knowledge (religion) +2 [2 ranks, +0 Int]</p><p>Spellcraft +1 [1 rank, +0 Int]</p><p></p><p><strong>Feats:</strong></p><p>Power Attack (1st Level)</p><p>Divine Might (3rd Level)</p><p></p><p><strong>Languages:</strong> Common, Halfling</p><p></p><p><strong>Priest Domains:</strong> Plant, Good</p><p></p><p><strong>Spells Prepared</strong></p><p>Save DC +3</p><p></p><p>0th - light, guidance, detect magic, read magic, resistance</p><p>1st - Domain Spell - protection from evil; bless, magic stone, shield of faith, divine favor</p><p>2nd - Domain Spell - barkskin; shield other, aid, bull's strength</p><p></p><p><strong>Equipment:</strong></p><p></p><p><strong>Wearing or carrying</strong></p><p>-Explorer's Outfit</p><p>-Masterwork Leather Scale Armor 180gp</p><p>-Masterwork Buckler Shield 165gp</p><p>-belt pouch 1gp</p><p>-waterskin 1gp</p><p>-wand of lesser vigor (750gp)</p><p></p><p><strong>Heward's Handy Haversack (2,000gp)</strong></p><p>-3 bags of sling bullets (30) 3sp</p><p>-Bedroll 5sp</p><p>-Everburning torch 110gp</p><p>-50 ft. silk rope 10gp</p><p>-Paper (10 sheets) 4gp</p><p>-Ink (two vials) 16gp</p><p>-Inkpen 1gp</p><p>-Trail rations (20 days worth) 10gp</p><p>-Mug 1sp</p><p>-Beer (Dwarven Stout) (2 gallons) 10gp </p><p>-Silver Holy Symbol 25gp</p><p>-Healer's Kit 50gp</p><p>-Scroll of Cure light Wounds (3) 75gp</p><p>-Explorer's Outfit (2) 20gp</p><p>-Cleric's Vestments 5gp</p><p></p><p><strong>Quiver of Ehlonna (1800gp)</strong></p><p>-crossbow bolts (30) 3gp</p><p>-javelin (3) 3gp</p><p>-Heavy Crossbow 50gp</p><p>-Light Crossbow 35gp</p><p>-Heavy Mace 12gp</p><p>-Shortspear 1gp</p><p>-Spear 2gp</p><p>-Longspear 5gp</p><p></p><p><strong>Money</strong></p><p>56g 1s</p><p></p><p><strong>Appearance:</strong> </p><p></p><p>Dristun tries to always be dressed nicely, taking care to keep his clothes clean as well as he can. He almost always wears the same green cloak, a gift from his mother. Blue, green, and brown dominate his wardrobe, he has an eye for what looks good together and would be ashamed to be seen in anything too gaudy. He has a set of cleric vestments that he keeps in immaculate condition, but seldom wears. He keeps his hair clean, but does little else, a comb or brush is not important to him, he simply rakes it back with his hand each morning and will tie it back if it is getting in his eyes. </p><p></p><p><strong>Personality: </strong> </p><p></p><p>While he worries quite a bit about his own appearance he does not project this onto others. He is a friendly sort, but is naïve from time to time. He understands the natural world well however the city and especially the politics there neither interest him nor make sense to him. He believes in the goodness of nature, since he was a child he has been in awe of the magnificent trees where his people make their homes and wished to protect them from harm. He holds a deep respect for all of nature, but is not prone to push this onto others either, although if his beloved trees are misused or abused he will do what he can to protect and/or repair them. </p><p></p><p>Dristun has an embarrassing secret he keeps from all but his parents, when he becomes panicked or occasionally when he becomes too excited he looses control of his southerly bodily functions. To hide this he carries extra clothes with him and usually wears a cloth wrapped around his groin and midsection. When such an event takes place he will usually try to excuse himself and wash up as soon as he can. He would like nothing more than for this situation to go away and has tried unsuccessfully before to find a better way of dealing with it. It happens rarely to him, but if anyone were to find out he would be beside himself with shame and embarrassment. </p><p></p><p><strong>Background:</strong></p><p></p><p>Unlike many Halflings, Dristun ignored the pull to leave home for the road at an earlier age. He is an only child and was doted on excessively by his mother growing up. He is very close to his parents especially his mother and found it hard to leave them. As a child he met a passing warrior who made him want to become a great warrior himself. Her name was Lily Mary Prisco and though he didn’t know it at the time she is a paladin of Yondalla. She was merely passing near his home and heard a yell for help and came to aid whoever it may be. It was Dristun’s father; he had fallen from a tree while making repairs to their home and had fractured his arm in the process of landing on a lower branch. The paladin healed his father and this amazed Dristun as he had never seen the work of a healer before. He followed her around for the rest of the day asking every question he could think of and listening intently to her answers and stories. Dristun was further amazed by her skill with weapons and wished that someday he could be like her. Although his calling would be in the service of Ehlonna, he practiced with the simple weapons he could get a hold of every time he went to play in the woods. Eventually he decided that it was time for him to see the world and find out if any of his father’s stories were true, so far he hasn’t been disappointed. He has taken to his new traveling companions like the brothers he never had and is very excited to see what they can get themselves into next.</p></blockquote><p></p>
[QUOTE="Clonz, post: 4212358, member: 19609"] [b]Dristun Sikun Noba[/b] [B]Dristun Sikun Noba[/B] [B]Male Halfling Cleric of Ehlonna 4[/B] [B]Alignment:[/B] Neutral Good [B]Height:[/B] 3' 1'' [B]Weight:[/B] 30lbs [B]Hair:[/B] Dark Brown [B]Eyes:[/B] Light Blue [B]Age[/B]: 25 [B]Str:[/B] 13 (+1) [8 points, -2 racial] [B]Dex:[/B] 16 (+3) [6 points, +2 racial] [B]Con:[/B] 10 (+0) [2 points] [B]Int:[/B] 10 (+0) [2 points] [B]Wis:[/B] 16 (+3) [8 points, +1 4th Level] [B]Cha:[/B] 14 (+2) [6 points] [B]Class and Racial Abilities:[/B] +2 Dex, -2 Str, Small (+1 to AC and attacks, +4 to Hide checks), Base Speed 20 ft., +2 racial bonus on Climb, Jump, and Move Silently checks, +1 racial bonus on all saving throws, +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general, +1 racial bonus on attack rolls with thrown weapons and slings, +2 racial bonus on Listen checks. [B]Hit Dice:[/B] 4d8 [B]HP:[/B] 26 [B]AC:[/B] 18 (+3 Dex, +1 size, +3 armor, +1 shield) [B]Init:[/B] +3 (+3 Dex) [B]Speed:[/B] 20ft [B]Saves:[/B] [B]Fortitude[/B] +5 [+4 base, +0 Con, +1 racial bonus] [B]Reflex [/B] +5 [+1 base, +3 Dex, +1 racial bonus] [B]Will[/B] +8 [+4 base, +3 Wis, +1 racial bonus] [B]BAB:[/B] +3 Melee Atk: +5 (1d6+1/x2/B, Heavy Mace) Melee Atk: +5 (1d6+1/x3/P, Spear) Melee Atk: +5 (1d4+1/x2/P, Shortspear) Melee Atk: +5 (1d6+1/x3/P, Longspear, 10ft reach) Ranged Atk: +8 (1d3+1/x2/50 ft./B, Sling) Ranged Atk: +8 (1d6+1/x3/20 ft./P, Spear) Ranged Atk: +8 (1d4+1/x2/20 ft./P, Shortspear) Ranged Atk: +8 (1d4+1/x2/30 ft./P, Javelin) Ranged Atk: +7 (1d8/(19-20)x2/120 ft./P, Heavy Crossbow) Ranged Atk: +7 (1d6/(19-20)x2/80 ft./P, Light Crossbow) [B]Skills:[/B] Concentration +4 [4 ranks, +0 Con] Diplomacy +3 [1 rank, +2 Cha] Heal +7 [4 ranks, +3 Wis] Knowledge (arcana) +1 [1 rank, +0 Int] Knowledge (nature) +1 [1 rank, +0 Int] Knowledge (religion) +2 [2 ranks, +0 Int] Spellcraft +1 [1 rank, +0 Int] [B]Feats:[/B] Power Attack (1st Level) Divine Might (3rd Level) [B]Languages:[/B] Common, Halfling [B]Priest Domains:[/B] Plant, Good [B]Spells Prepared[/B] Save DC +3 0th - light, guidance, detect magic, read magic, resistance 1st - Domain Spell - protection from evil; bless, magic stone, shield of faith, divine favor 2nd - Domain Spell - barkskin; shield other, aid, bull's strength [B]Equipment:[/B] [B]Wearing or carrying[/B] -Explorer's Outfit -Masterwork Leather Scale Armor 180gp -Masterwork Buckler Shield 165gp -belt pouch 1gp -waterskin 1gp -wand of lesser vigor (750gp) [B]Heward's Handy Haversack (2,000gp)[/B] -3 bags of sling bullets (30) 3sp -Bedroll 5sp -Everburning torch 110gp -50 ft. silk rope 10gp -Paper (10 sheets) 4gp -Ink (two vials) 16gp -Inkpen 1gp -Trail rations (20 days worth) 10gp -Mug 1sp -Beer (Dwarven Stout) (2 gallons) 10gp -Silver Holy Symbol 25gp -Healer's Kit 50gp -Scroll of Cure light Wounds (3) 75gp -Explorer's Outfit (2) 20gp -Cleric's Vestments 5gp [B]Quiver of Ehlonna (1800gp)[/B] -crossbow bolts (30) 3gp -javelin (3) 3gp -Heavy Crossbow 50gp -Light Crossbow 35gp -Heavy Mace 12gp -Shortspear 1gp -Spear 2gp -Longspear 5gp [B]Money[/B] 56g 1s [B]Appearance:[/B] Dristun tries to always be dressed nicely, taking care to keep his clothes clean as well as he can. He almost always wears the same green cloak, a gift from his mother. Blue, green, and brown dominate his wardrobe, he has an eye for what looks good together and would be ashamed to be seen in anything too gaudy. He has a set of cleric vestments that he keeps in immaculate condition, but seldom wears. He keeps his hair clean, but does little else, a comb or brush is not important to him, he simply rakes it back with his hand each morning and will tie it back if it is getting in his eyes. [B]Personality: [/B] While he worries quite a bit about his own appearance he does not project this onto others. He is a friendly sort, but is naïve from time to time. He understands the natural world well however the city and especially the politics there neither interest him nor make sense to him. He believes in the goodness of nature, since he was a child he has been in awe of the magnificent trees where his people make their homes and wished to protect them from harm. He holds a deep respect for all of nature, but is not prone to push this onto others either, although if his beloved trees are misused or abused he will do what he can to protect and/or repair them. Dristun has an embarrassing secret he keeps from all but his parents, when he becomes panicked or occasionally when he becomes too excited he looses control of his southerly bodily functions. To hide this he carries extra clothes with him and usually wears a cloth wrapped around his groin and midsection. When such an event takes place he will usually try to excuse himself and wash up as soon as he can. He would like nothing more than for this situation to go away and has tried unsuccessfully before to find a better way of dealing with it. It happens rarely to him, but if anyone were to find out he would be beside himself with shame and embarrassment. [B]Background:[/B] Unlike many Halflings, Dristun ignored the pull to leave home for the road at an earlier age. He is an only child and was doted on excessively by his mother growing up. He is very close to his parents especially his mother and found it hard to leave them. As a child he met a passing warrior who made him want to become a great warrior himself. Her name was Lily Mary Prisco and though he didn’t know it at the time she is a paladin of Yondalla. She was merely passing near his home and heard a yell for help and came to aid whoever it may be. It was Dristun’s father; he had fallen from a tree while making repairs to their home and had fractured his arm in the process of landing on a lower branch. The paladin healed his father and this amazed Dristun as he had never seen the work of a healer before. He followed her around for the rest of the day asking every question he could think of and listening intently to her answers and stories. Dristun was further amazed by her skill with weapons and wished that someday he could be like her. Although his calling would be in the service of Ehlonna, he practiced with the simple weapons he could get a hold of every time he went to play in the woods. Eventually he decided that it was time for him to see the world and find out if any of his father’s stories were true, so far he hasn’t been disappointed. He has taken to his new traveling companions like the brothers he never had and is very excited to see what they can get themselves into next. [/QUOTE]
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