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<blockquote data-quote="Lyxen" data-source="post: 8453492" data-attributes="member: 7032025"><p>And I disagree with your example, seeing that it's what I wrote "except in very special cases". <em>sigh</em></p><p></p><p>A very specific build is a very special case. And honestly, anyone coming to my table with a grappling build at our table will quickly learn that in a fantasy world, all fights are not on-on-one tavern brawls, and that monsters will eat you quickly for pulling ridiculous single-minded builds like this. So yes, even more exceptional, because they would need to survive a real fantasy world (assuming they even survive their first encounter with an ooze).</p><p></p><p></p><p></p><p>The first case is an abuse of the rules, falling is instantaneous, and you are dragging the grappled creature behind you, so you have to fall first and you will be splat as well before you can cast misty step, assuming that they even follow you during the fall, which is dubious because I am not even sure that falling counts as moving for the purpose of grappling. And the second one is risky, since, again, fall is instantaneous, so if you miss the grapple, you are the one falling without even a stab. And being a rogue, your stab is the next round anyway, so if the flyer just flies higher and pushed you off, splat you go.</p><p></p><p>It can be made fun, but I really dislike combos like this which abuse the rules or even flirt with interpretation. This is not 3e anymore, and if you abuse the game with ridiculous things, any DM can just make slightly different rulings, quoting RAW won't work.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8453492, member: 7032025"] And I disagree with your example, seeing that it's what I wrote "except in very special cases". [I]sigh[/I] A very specific build is a very special case. And honestly, anyone coming to my table with a grappling build at our table will quickly learn that in a fantasy world, all fights are not on-on-one tavern brawls, and that monsters will eat you quickly for pulling ridiculous single-minded builds like this. So yes, even more exceptional, because they would need to survive a real fantasy world (assuming they even survive their first encounter with an ooze). The first case is an abuse of the rules, falling is instantaneous, and you are dragging the grappled creature behind you, so you have to fall first and you will be splat as well before you can cast misty step, assuming that they even follow you during the fall, which is dubious because I am not even sure that falling counts as moving for the purpose of grappling. And the second one is risky, since, again, fall is instantaneous, so if you miss the grapple, you are the one falling without even a stab. And being a rogue, your stab is the next round anyway, so if the flyer just flies higher and pushed you off, splat you go. It can be made fun, but I really dislike combos like this which abuse the rules or even flirt with interpretation. This is not 3e anymore, and if you abuse the game with ridiculous things, any DM can just make slightly different rulings, quoting RAW won't work. [/QUOTE]
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