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Tasha's really improved and changed the feel of Rangers
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<blockquote data-quote="NotAYakk" data-source="post: 8462096" data-attributes="member: 72555"><p>In one of my "5e heartbreaker"s I everyone advanced in 3 paths "at the same time". Each granted HD.</p><p></p><p>You'd always have a class and subclass. You could swap your subclass for a 2nd class (multiclassing).</p><p></p><p>In T1 you'd also have a background, T2 a paragon path, T3 an epic destiny, and T4 a legend.</p><p></p><p>T1 would go from 5 to 8 HD (2/1/2 to 3/3/2) over 4 levels (1-4), T2 from 12 to 20 HD (4/4/2/2 to 6/6/2/6) over 6 levels (5-10), T3 from 26 to 40 HD (7/7/2/6/2 to 10/10/2/6/12) over 10 levels (11-20).</p><p></p><p>If you kill con-to-HP at each level, you get HP totals not that far off from 5e at level 20.</p><p></p><p>The goal was that "adding up HD" was sufficient to generate a rough balance of encounters. Monsters would have stars ( * ) next to their HD representing "elite" status (so a single * was worth x2 HD, a double * was worth x5 HD, a triple * was worth x10 HD, a quad ** was worth x20 HD). A dragon might be 20*** HD (so "200 HD" of danger).</p><p></p><p>You could use your "other" HD to multiclass, or even multisubclass. Each category was capped at a given level.</p><p></p><p>Because each tier was a 1.6x, 1.7x, 1.5x ratio of HD, threats can be described by tier. A heroic threat is aimed at 30 HD total party size (20-40), a paragon threat at 60 HD total party size (40-80), and epic threats at 120 HD total party size (80-160). Legendary threats would hit at around 240 HD (160-320) total party size.</p><p></p><p>The "power budget" of subclasses (per HD) was equal to that of the main class. Ditto for paragon/epic paths.</p><p></p><p>Starting off 2 class, 1 subclass and 2 background was aimed at making the "dead at level 1" problem go away. You could still do apprentice tier -- 1/0/2 for example -- relatively easily.</p><p></p><p>2 background HD that don't scale lets you say "I'm an elf (1HD) woodsman (1HD)" as your background. Or "I'm a woodsman(1 HD) mercenary (1HD)". Or "I used to be a fighter (1HD) but am on the run (1HD)" as your background. Writing backgrounds that come attached to subclasses (can be extended with them) works as well.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8462096, member: 72555"] In one of my "5e heartbreaker"s I everyone advanced in 3 paths "at the same time". Each granted HD. You'd always have a class and subclass. You could swap your subclass for a 2nd class (multiclassing). In T1 you'd also have a background, T2 a paragon path, T3 an epic destiny, and T4 a legend. T1 would go from 5 to 8 HD (2/1/2 to 3/3/2) over 4 levels (1-4), T2 from 12 to 20 HD (4/4/2/2 to 6/6/2/6) over 6 levels (5-10), T3 from 26 to 40 HD (7/7/2/6/2 to 10/10/2/6/12) over 10 levels (11-20). If you kill con-to-HP at each level, you get HP totals not that far off from 5e at level 20. The goal was that "adding up HD" was sufficient to generate a rough balance of encounters. Monsters would have stars ( * ) next to their HD representing "elite" status (so a single * was worth x2 HD, a double * was worth x5 HD, a triple * was worth x10 HD, a quad ** was worth x20 HD). A dragon might be 20*** HD (so "200 HD" of danger). You could use your "other" HD to multiclass, or even multisubclass. Each category was capped at a given level. Because each tier was a 1.6x, 1.7x, 1.5x ratio of HD, threats can be described by tier. A heroic threat is aimed at 30 HD total party size (20-40), a paragon threat at 60 HD total party size (40-80), and epic threats at 120 HD total party size (80-160). Legendary threats would hit at around 240 HD (160-320) total party size. The "power budget" of subclasses (per HD) was equal to that of the main class. Ditto for paragon/epic paths. Starting off 2 class, 1 subclass and 2 background was aimed at making the "dead at level 1" problem go away. You could still do apprentice tier -- 1/0/2 for example -- relatively easily. 2 background HD that don't scale lets you say "I'm an elf (1HD) woodsman (1HD)" as your background. Or "I'm a woodsman(1 HD) mercenary (1HD)". Or "I used to be a fighter (1HD) but am on the run (1HD)" as your background. Writing backgrounds that come attached to subclasses (can be extended with them) works as well. [/QUOTE]
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