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General Tabletop Discussion
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Tasha's really improved and changed the feel of Rangers
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<blockquote data-quote="Undrave" data-source="post: 8464072" data-attributes="member: 7015698"><p>This is why I advocate that the Warlord was really the original Fighter all along and that a modern Fighter should actually be a Warlord that could be built into a simple brute (if we can't have a proper Warlord). That would give it something interesting to do. Fighters are Leaders of Men, people who rise from the ranks of the common people and have the presence and skill to lead armies to victory. In the case of the D&D Fighter, they would simply put those skills to use in a small special force composed of his party members.</p><p></p><p>The Warlord could just be integrated to the core Fighter.</p><p></p><p></p><p>That's... I'm sorry but I can't describe this idea without being rude.</p><p></p><p>You speak like the next ASI was tomorrow or something! That's at least multiple levels, when it can take you monthes of real life time to get a single level-up?! You want me to change my build entirely for monthes of end because "You will be fighting a flying opponent soon"?! That's RIDICULOUS! The bloody Wizard can take a nap and be ready to take down any flying opponent and you want to make me think waiting multiple levels is being flexible?!</p><p></p><p>No. Just... No. That's not being flexible at all. It'd be faster to sell the Staff of Striking to buy a +1 bow instead. Or I could just USE the Staff without the fighting style when Archery isn't useful... Which is rarely ever.</p><p></p><p>The only good thing you can do with that 'flexibility' of the Fighter is start the game with the Protection or Interception Fighting style and switch it out once you get Sentinel because you only get 1 Reaction and they clash so it's better to get the Defense Style for the AC boost and keep Sentinel as your reaction.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8464072, member: 7015698"] This is why I advocate that the Warlord was really the original Fighter all along and that a modern Fighter should actually be a Warlord that could be built into a simple brute (if we can't have a proper Warlord). That would give it something interesting to do. Fighters are Leaders of Men, people who rise from the ranks of the common people and have the presence and skill to lead armies to victory. In the case of the D&D Fighter, they would simply put those skills to use in a small special force composed of his party members. The Warlord could just be integrated to the core Fighter. That's... I'm sorry but I can't describe this idea without being rude. You speak like the next ASI was tomorrow or something! That's at least multiple levels, when it can take you monthes of real life time to get a single level-up?! You want me to change my build entirely for monthes of end because "You will be fighting a flying opponent soon"?! That's RIDICULOUS! The bloody Wizard can take a nap and be ready to take down any flying opponent and you want to make me think waiting multiple levels is being flexible?! No. Just... No. That's not being flexible at all. It'd be faster to sell the Staff of Striking to buy a +1 bow instead. Or I could just USE the Staff without the fighting style when Archery isn't useful... Which is rarely ever. The only good thing you can do with that 'flexibility' of the Fighter is start the game with the Protection or Interception Fighting style and switch it out once you get Sentinel because you only get 1 Reaction and they clash so it's better to get the Defense Style for the AC boost and keep Sentinel as your reaction. [/QUOTE]
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Tasha's really improved and changed the feel of Rangers
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