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Taunts & Marks vs. Challenges
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<blockquote data-quote="Fanaelialae" data-source="post: 5861837" data-attributes="member: 53980"><p>IMO, it's simply a matter of differing fighting styles.</p><p></p><p>The fighter capitalizes on opportunities (when a marked target, aka someone he's pressing, attacks one of the fighter's allies) by getting extra attacks.</p><p></p><p>The rogue capitalized on opportunities (a target whose defense is impaired, aka granting combat advantage) by stabbing the target in a vulnerable spot (inflicting extra damage).</p><p></p><p>The fighter presses his opponent hard, hammering on their defenses and daring them to turn away, while the rogue bides his time and waits for an opportune moment to strike.</p><p></p><p>Also, one of the biggest complaints about 4e was that classes were too homogeneous. Giving everyone a mark would only increase such homogeneity. I think marks are a great addition, allowing players to truly fill the bodyguard role, but increasing homogeneity in a system that is already perceived by some to be too homogeneous would be a terrible move from a design standpoint.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 5861837, member: 53980"] IMO, it's simply a matter of differing fighting styles. The fighter capitalizes on opportunities (when a marked target, aka someone he's pressing, attacks one of the fighter's allies) by getting extra attacks. The rogue capitalized on opportunities (a target whose defense is impaired, aka granting combat advantage) by stabbing the target in a vulnerable spot (inflicting extra damage). The fighter presses his opponent hard, hammering on their defenses and daring them to turn away, while the rogue bides his time and waits for an opportune moment to strike. Also, one of the biggest complaints about 4e was that classes were too homogeneous. Giving everyone a mark would only increase such homogeneity. I think marks are a great addition, allowing players to truly fill the bodyguard role, but increasing homogeneity in a system that is already perceived by some to be too homogeneous would be a terrible move from a design standpoint. [/QUOTE]
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Taunts & Marks vs. Challenges
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