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General Tabletop Discussion
*Dungeons & Dragons
Tavern Brawler + Rope/Hook... reach grapple?
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<blockquote data-quote="Ahglock" data-source="post: 6889544" data-attributes="member: 56725"><p>I dont know. If the grappler was strong enough compared to the targets weight I'd let them do more than pull.</p><p></p><p> Keep the person from closing sure, not mechanically knocked prone as that would require a 2nd attack with a shove but once entangled I'd assume the grapple is keeping them at 0 movement by yanking them off balance whenever they attempt to move. This would be balanced by attacking the low hp rope can easily break the grapple. This would be my default no super strength needed. </p><p></p><p>But with high strength and or low weight opponents hell I'd let them swing them around. I'm not sure what mechanics I'd use for it off hand I'd probably consider it a dash action where the grappler doesn't move while the grappled enemy does.</p></blockquote><p></p>
[QUOTE="Ahglock, post: 6889544, member: 56725"] I dont know. If the grappler was strong enough compared to the targets weight I'd let them do more than pull. Keep the person from closing sure, not mechanically knocked prone as that would require a 2nd attack with a shove but once entangled I'd assume the grapple is keeping them at 0 movement by yanking them off balance whenever they attempt to move. This would be balanced by attacking the low hp rope can easily break the grapple. This would be my default no super strength needed. But with high strength and or low weight opponents hell I'd let them swing them around. I'm not sure what mechanics I'd use for it off hand I'd probably consider it a dash action where the grappler doesn't move while the grappled enemy does. [/QUOTE]
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Tavern Brawler + Rope/Hook... reach grapple?
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