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<blockquote data-quote="Thunderfoot" data-source="post: 3368038" data-attributes="member: 34175"><p>Blackrat's Wizard's link is a great resource if you are short on time.</p><p></p><p>However, since you want to get nit-picky, the average cost of meal in the Middle-Ages through the Renassaince was based upon the economical impact the item in question had upon the local, county and state economies.</p><p></p><p>For example, the loaf of bread that most people take for granted was actually a highly taxable item, even thought the wheat or barley were in ample supply and low on the economical index, the receipe for bread until the Renassaince was a ROYAL charter item and therefore could only be created by a King's (or Queen's) baker. Anyone else making bread in such a manor could be subject to heavy taxation or imprisonment in much the same way as a bandit hunter killing a King's deer (q.v. Robin Hood)</p><p></p><p>Fresh fruit was in short supply in most large cities as what available produce that was of first rate quality went straight to the royal, or county or local head, any items left over were delegated to the local economy (at first through locals at market days and later through farmer's guild activities).</p><p></p><p>So the apple pie would be quite expensive, a slice running in at about 3 to 5 schilling (English) making it equivelant to about 5 gp a slice (give or take) and we haven't even added in the price of the sugar being rendered from beats (cane sugar still hadn't been discovered yet); and if you are still reading this you understand why it is much more efficient to realize that you are running a fantasy game, not a game based on real world economies, because if you were, the magic sword a character carries would easily break a local economy. As a DM, quick and dirty is, in this case, the smarter route to go, otherwise you are in for a hard row to hoe.</p><p></p><p>BTW the above example didn't even take into account that the peasants worked 7 days a week, five of those exclusively for the lord of the land that he lived on.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 3368038, member: 34175"] Blackrat's Wizard's link is a great resource if you are short on time. However, since you want to get nit-picky, the average cost of meal in the Middle-Ages through the Renassaince was based upon the economical impact the item in question had upon the local, county and state economies. For example, the loaf of bread that most people take for granted was actually a highly taxable item, even thought the wheat or barley were in ample supply and low on the economical index, the receipe for bread until the Renassaince was a ROYAL charter item and therefore could only be created by a King's (or Queen's) baker. Anyone else making bread in such a manor could be subject to heavy taxation or imprisonment in much the same way as a bandit hunter killing a King's deer (q.v. Robin Hood) Fresh fruit was in short supply in most large cities as what available produce that was of first rate quality went straight to the royal, or county or local head, any items left over were delegated to the local economy (at first through locals at market days and later through farmer's guild activities). So the apple pie would be quite expensive, a slice running in at about 3 to 5 schilling (English) making it equivelant to about 5 gp a slice (give or take) and we haven't even added in the price of the sugar being rendered from beats (cane sugar still hadn't been discovered yet); and if you are still reading this you understand why it is much more efficient to realize that you are running a fantasy game, not a game based on real world economies, because if you were, the magic sword a character carries would easily break a local economy. As a DM, quick and dirty is, in this case, the smarter route to go, otherwise you are in for a hard row to hoe. BTW the above example didn't even take into account that the peasants worked 7 days a week, five of those exclusively for the lord of the land that he lived on. [/QUOTE]
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